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Logitech G930 Wireless Gaming Headset E-mail
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Written by Tom Jaskulka   
Friday, 19 October 2012
Table of Contents: Page Index
Logitech G930 Wireless Gaming Headset
Closer Look: Logitech G930
Logitech G930 Performance
Final Thoughts and Conclusion

Closer Look: Logitech G930

Right out of the box these things feel like you've gotten your money's worth. They retail for $159, but many times you can find them for much less (they've been on sale for $89). Red isn't even my favorite color but the subtle accents in the cans are well done and a nice touch. The packaging mimics the other Logitech peripherals - it provides a nice view of the product, while protecting the components contained inside.


This headset looks and feels GREAT in person. The finish on the ear cups themselves is a nice, soft and smooth texture with dark grey coloring that is pleasing to the touch and conveys a feeling of quality. Nothing about this headset looks or feels gimmicky or cheap, in my opinion.

The adjustable headband reveals stainless steel supports, and the cushioned headrest has just enough padding to prevent any pressure points. The leatherette material is nicely cushioned around the circumaural earcups, with a trapezoidal shape that is a surprisingly great fit once you put them on (makes sense - my ears are NOT perfect circles...). I like products that look as good as they feel, and this headset fits that description on every mark.


Picking up the G930s reveals their heft, but that weight seemingly disappears when you place them on your head. They have quite a bit of room for adjustment and can be made to be quite comfortable. I've worn them for at least four hours at a time with and without glasses. They do squeeze at my jawbones ever so slightly, but I haven't noticed any comfort issues because of it (it's like they're just giving your head a soft hug). I almost prefer more of a firm fit to my headphones anyway, instead of constantly feeling like they might fall off (like my Carcharias - incredibly comfortable, but if I look down or turn my head quickly, they'll shift enough to require an adjustment). I've developed quite a liking to the way the G930s fit, and now prefer it to any other headset I've tried so far. After a long Torchlight 2 session I did start noticing a point of discomfort at the very top of my head - other manufacturers might do well to take note of that little cutout at the top of the headband on the Razer Carcharias, but other than that I have no complaints. They are noticeably heavier than some other headsets but the wireless capability and other features outweigh (heh) those complaints, in my opinion. As in, "it's worth it."


One of those features is those three G keys on the left side of the headset (along with a mute button, volume control wheel, and the power and 7.1 / 2 channel selector switch). They are programmable, and can be assigned different profiles and functions through the Logitech Gaming Software. Although it took a couple minutes the first time to feel around for those buttons, it didn't take long before reaching up to adjust the volume or jump to the next track in a playlist became second nature. Placing these controls up there makes quite a bit of sense, and they all feel solid and tactile when you press them - they only require a light touch, so you aren't pushing the whole unit into the side of your head when you are trying to press a button. The whole thing feels well thought out and one of the best solutions for controls I've experienced.



# Software GlitchesWW_Dagger 2012-11-19 05:10
When using Windows 7 64-bit, it bugs out when switching audio devices in windows. You end up having to restart the PC every time you go from say your sound card so you can listen to your big speakers back to you headset.
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# ZJIMMYZJimmy 2012-12-19 09:05
This is more of a Windows 7 issue, not headphone software
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