|Logitech G600 MMO Gaming Mouse|
|Reviews - Featured Reviews: Input Devices|
|Written by Ami Young|
|Wednesday, 14 November 2012|
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Testing & Results
Realistically, mice come down to personal observation, since there is no real benchmark test to report performance. I have used the Logitech G600 as my only mouse for a few weeks now, in various applications such as web surfing, photo editing, and different types of games. I pulled out a few different surfaces to test the Logitech G600 MMO Gaming Mouse on to test the sensor tracking, and played with different profiles to test ease of use.
The Logitech G600 MMO Gaming Mouse is definitely an easy mouse to get used to. As with all gaming mouse, the sensitivity can take a bit of getting used to, just keep ramping up your DPI settings as you get mor comfortable with it, and you'll get used to it quickly. Seasoned gamers should not notice much of an issue, but that 8200 DPI is fast until you get used to it.
The main focus of this mouse for me is World of Warcraft, if you don't play the game, or aren't interested, skip over this paragraph. I play a discipline priest, as a core healer in a 10 man raid group, and noticed a very large difference in my healing after getting used to this mouse. Having the G-Shift functionality, mixed with the 12 buttons on the left side are an absolute blessing for me with healing, especially since I use mouseover macros. I went from scrounging for enough keys on a mouse to bind to running out of abilities to bind to buttons. Definitely worth the buy for a healer in that game, and I enjoyed it as well on my tanking characters, but it really shines for healers.
For other gamers, the speed and control of the mouse across multitudes of surfaces is definitely a plus. This is definitely a gaming centric mouse though, and lacking a mouse button four and five threw me off in Internet navigation for awhile, I just needed to get used to where I had bound that functionality.
The buttons on the side are rather close together, so if you have large, flat fingers, this may pose a bit of a problem. Really it's just a bit more of getting used to it, the buttons themselves are hard to press accidentally and have plenty of tactile feedback. On the flip side, the buttons being close together means that there's much less travel time for your fingers, and can cause a noticeable increase in performance (I know it did for me).