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Written by Olin Coles   
Tuesday, 28 August 2012
Table of Contents: Page Index
Damage Inc: Pacific Squadron WWII
Damage Inc: Pacific Squadron WWII
Pacific Squadron WWII Game Modes
Saitek Pacific AV8R FlightStick
Final Thoughts and Conclusion

Pacific Squadron WWII Game Modes

Similar to ground combat video games (such as Medal of Honor or Battlefield) that feature unique soldier classes and special weapon combinations better suited to some missions than others, Damage Inc: Pacific Squadron WWII shares in this same philosophy. Dogfight mode, in particular, demands the ability to quickly maneuver and evade, which factors aerodynamic design, speed, and weight into consideration. Objective-based missions are a bit more forgiving and put more emphasis on rockets, bombs, and torpedoes.

Damage-Inc-Pacific-Squadron-WWII-Protect-Bombers.jpg

Damage Inc: Pacific Squadron WWII offers multiplayer head-to-head and co-op 'Dogfight' modes, allowing players to challenge other pilots into online battles with support for up to eight concurrent players. Dogfight's can be death match style against seven other players, or teams of 4v4. 'Survivor' and 'Team Survivor' modes are dogfights that begin with a set number of lives, and function like a battle royal until only one survivor (or team) remains.

Damage-Inc-Pacific-Squadron-WWII-Mitchell.jpg

Mad Catz integrates a slow-motion feature called 'Reflex Mode' into single-player missions, giving pilots more time to aim at moving targets and score difficult hits. The opposite perk is also available in Pacific Squadron WWII, termed 'Warspeed', which boosts airspeed and allows the player to quickly move from one objective to another.

Damage-Inc-Pacific-Squadron-WWII-Warhawk.jpg

Mad Catz should be proud to offer one of the more original goal-oriented play modes: 'Scratch One Flattop'. Two teams battle in dogfight combat, but must sink the other team's aircraft carrier to win the round. Players can use dive bombers and torpedo bombers to attack the enemy's carrier, but should do so with the coordinated support of their teammates in agile fighter planes.

Damage-Inc-Pacific-Squadron-WWII-Pearl-Harbor.jpg

Damage Inc: Pacific Squadron WWII features 68 variations of 32 unique aircraft, including: P-51 Mustang (A, B & D), P-38 Lightning (D, F & L), F6F Hellcat (3, 5 & 5N), SBD2 Dauntless, P-40 Warhawk, B-25 Mitchell, F4U Corsair, J7WI Shinden, J2M2 Jack, VS-29 Dragon Fire, and the Japanese Zero (A6M, A6M2, A6M2-N & A6M-8). Pilots unlock upgraded versions of each aircraft, both American and Japanese, as the timeline progresses. Mad Catz expects this to provide a feeling of "technological advancement from 1941 to 1945 as well as increased difficulty shooting down enemy planes as they become more agile and better armored". It's a unique upgrade path, but one that rewards Ace veterans and puts rookies at a disadvantage.

Damage-Inc-Pacific-Squadron-WWII-Shinden.jpg

If sinking battleships or shooting down enemy aircraft happens to get old, there are hidden awards in every mission just waiting to be discovered. Like other console titles, Damage Inc: Pacific Squadron WWII features an award system that supports Xbox 360 Achievements and PS3 Trophies.



 

Comments 

 
# WOW!Bob 2012-08-29 23:33
Game looks really good and so does the controller. Think a Logitech 3D joystick will far ok with this game? :D
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# EDITBob 2012-08-29 23:34
Edited - *fair* not far. :D
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# RE: EDITOlin Coles 2012-08-30 07:32
I don't honestly know if the Logitech 3D joystick will work or not. I suggest that you write to Mad Catz about compatibility with this game. Cheers!
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# RE: EDITDavid Ramsey 2012-08-30 07:37
Pedantic of me, but it should be "fare" not "fair."
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# RE:EDIT RE:EDITBob 2012-08-30 09:56
I think you nailed that. Think I had too many beers while reading. @ Olin I don't see why it wouldn't be. Is the game out or only on PS yet?
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# RE: RE:EDIT RE:EDITOlin Coles 2012-08-30 09:59
It's available for XBOX360 and PS3 right now, but PC will come later.
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# Questionable ProgrammablityBud 2012-09-13 15:19
I bought this from STEAM for the pc. While the plane rendering seems very good to me, the terrain rendering is trully awful, pre-1997.

I have 2 different flight stick setups, and neither could be properly configured in the default setup menu. Throttle and rudder inputs defaulted to the keyboard and could not be changed. I have the saitek USB Gold, and the X52 flight control system.

Control of the aircraft is very (wonky) and jerky. Good luck lining up for the attack runs, as flight control was very limited, for me anyways.

I do not recommend this arcade shooter to anyone.
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# Looking For Players To Play OnlineRyan 2013-08-13 18:27
I'm looking for players to play online in Co-op Missions on the PS3. Anybody have this game for the PS3 and want to play online?
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