|MSI GTX 660-Ti Power Edition Video Card|
|Reviews - Featured Reviews: Video Cards|
|Written by David Ramsey|
|Thursday, 16 August 2012|
Page 13 of 17
DX11: Battlefield 3
In Battlefield 3, players step into the role of the Elite U.S. Marines. As the first boots on the ground, players will experience heart-pounding missions across diverse locations including Paris, Tehran and New York. As a U.S. Marine in the field, periods of tension and anticipation are punctuated by moments of complete chaos. As bullets whiz by, walls crumble, and explosions force players to the grounds, the battlefield feels more alive and interactive than ever before.
The graphics engine behind Battlefield 3 is called Frostbite 2, which delivers realistic global illumination lighting along with dynamic destructible environments. The game uses a hardware terrain tessellation method that allows a high number of detailed triangles to be rendered entirely on the GPU when near the terrain. This allows for a very low memory footprint and relies on the GPU alone to expand the low res data to highly realistic detail.
Using Fraps to record frame rates, our Battlefield 3 benchmark test uses a three-minute capture on the 'Secure Parking Lot' stage of Operation Swordbreaker. Relative to the online multiplayer action, these frame rate results are nearly identical to daytime maps with the same video settings.
Cost Analysis: Battlefield 3 (1920x1200)
Test Summary: The surprise here is the high score returned by the reference design GTX670 at 1920x1200. As multiple reviews have shown, the 670 frequently performs almost as well as a 680, but this score even beats the Lightning, so I'm inclined to dismiss it as an error...although the frame rates I recorded over multiple runs were consistent. The 660Ti acquits itself well here, though, beating both Radeon cards.