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Written by Olin Coles   
Thursday, 16 August 2012
Table of Contents: Page Index
ASUS GeForce GTX 660Ti DirectCU-II TOP
First Look: ASUS GTX 660Ti TOP
Video Card Testing Methodology
DX10: Crysis Warhead
DX11: 3DMark11
DX11: Aliens vs Predator
DX11: Batman Arkham City
DX11: Battlefield 3
DX11: Lost Planet 2
DX11: Metro 2033
DX11: Unigine Heaven 3.0
Temperature and Power Consumption
ASUS GPU Tweak Overclocking
ASUS GTX 660Ti TOP Conclusion

DX11: Batman Arkham City

Batman: Arkham City is a 3d-person action game that adheres to story line previously set forth in Batman: Arkham Asylum, which launched for game consoles and PC back in 2009. Based on an updated Unreal Engine 3 game engine, Batman: Arkham City enjoys DirectX 11 graphics which uses multi-threaded rendering to produce life-like tessellation effects. While gaming console versions of Batman: Arkham City deliver high-definition graphics at either 720p or 1080i, you'll only get the high-quality graphics and special effects on PC.

In an age when developers give game consoles priority over PC, it's becoming difficult to find games that show off the stunning visual effects and lifelike quality possible from modern graphics cards. Fortunately Batman: Arkham City is a game that does amazingly well on both platforms, while at the same time making it possible to cripple the most advanced graphics card on the planet by offering extremely demanding NVIDIA 32x CSAA and full PhysX capability. Also available to PC users (with NVIDIA graphics) is FXAA, a shader based image filter that achieves similar results to MSAA yet requires less memory and processing power.

Batman: Arkham City offers varying levels of PhysX effects, each with its own set of hardware requirements. You can turn PhysX off, or enable 'Normal levels which introduce GPU-accelerated PhysX elements such as Debris Particles, Volumetric Smoke, and Destructible Environments into the game, while the 'High' setting adds real-time cloth and paper simulation. Particles exist everywhere in real life, and this PhysX effect is seen in many aspects of game to add back that same sense of realism. For PC gamers who are enthusiastic about graphics quality, don't skimp on PhysX. DirectX 11 makes it possible to enjoy many of these effects, and PhysX helps bring them to life in the game.

  • Batman: Arkham City
    • Settings: 8x AA, 16x AF, MVSS+HBAO, High Tessellation, Extreme Detail, PhysX Disabled

Batman-Arkham-City-Benchmark.jpg

Batman: Arkham City Benchmark Test Results

Graphics Card GeForce GTX570 Radeon HD6970 GeForce GTX580 GeForce GTX660Ti Radeon HD7970 GeForce GTX670 GeForce GTX680
GPU Cores 480 1536 512 1344 2048 1344 1536
Core Clock (MHz) 732 880 772 915 925 915 1006
Shader Clock (MHz) 1464 N/A 1544 980 Boost N/A 980 Boost 1058 Boost
Memory Clock (MHz) 950 1375 1002 1502 1375 1502 1502
Memory Amount 1280MB GDDR5 2048MB GDDR5 1536MB GDDR5 2048MB GDDR5 3072MB GDDR5 2048MB GDDR5 2048MB GDDR5
Memory Interface 320-bit 256-bit 384-bit 192-bit 384-bit 256-bit 256-bit



 

Comments 

 
# Good valueRealNeil 2012-08-16 07:25
These things are gonna drive market prices down. With such stellar performance from these GTX660Ti cards, AMD will have to do something.
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# RE: Good valuehcforde 2012-08-18 19:55
I think the BOOST bios is suppose to help in addressing that in the 7950 series and the GHZ cards in the 7970 series
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# RE: ASUS GeForce GTX 660Ti DirectCU-II TOPDoug Dallam 2012-08-16 16:28
I didn't read the entire article in depth, so if you have already stated this, excuse the redundancy.

Is the GTX 660 the same card as the 660ti TOP except for OCing?
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# RE: RE: ASUS GeForce GTX 660Ti DirectCU-II TOPOlin Coles 2012-08-16 16:35
GTX 660 is/should be GTX 660 Ti, and the TOP edition is an ASUS special product that uses a very high factory overclock.
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# Reader friendly graphsSudarshan_SMD 2012-08-17 05:45
@benchmarkreviews team
The graph representation you are using looks ugly and are difficult to read. It's bit confusing to read the graph, for instance I read the figure on bar, ok, but what is that figure for? I have refer the bottom of graph again to find what card it is for.
Maybe I am over-reacting, but it can be much simpler.
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# RE: Reader friendly graphsOlin Coles 2012-08-17 07:27
Why don't you give us an example of how it could be done better?
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# RE: RE: Reader friendly graphsSudarshan_SMD 2012-08-17 08:53
Hi Sire,
I am glad you took a notice of it and I hope you are not joking when you are asking for example.
Maybe something like this: ##anandtech.com/show/6159/the-geforce-gtx-660-ti-review/7


Sire, I am in no way saying anything about the content of the review. It's just about the graph. Cheers.
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# RE: RE: RE: Reader friendly graphsDoug Dallam 2012-08-18 16:01
I tend to agree with this. It's much easier to read. I've never liked the BMR graphs.
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# RE: RE: RE: RE: Reader friendly graphsOlin Coles 2012-08-18 16:11
Which is odd, since you've written for us and know that you're free to use/make any graph you like. Of course, then again, you never really made it into the demanding reviews that require charts.
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# RE: RE: RE: RE: RE: Reader friendly graphsDoug Dallamllam 2012-08-18 16:14
Right I've never created graphs or I may have suggested a different style. It's not a huge deal either. but the clearer the graph, the easier it is for readers to glean information at a glance.
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# RE: RE: RE: RE: RE: Reader friendly graphshcforde 2012-08-18 19:53
OUCH!! Let's play nice
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# RE: ASUS GeForce GTX 660Ti DirectCU-II TOPDoug Dallam 2012-08-18 20:37
What's not nice? Olin and I are both making factual comments here. Unless I've said something mean, I see nothing here that would cause me to think anything otherwise. It's good someone pointed out the graphs could be more clear. I think the reason no one has is that it is true, they are a little hard too read, and also that it's not a deal breaker. So no one said anything.
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# electroman0076electroman0076 2012-08-19 10:49
I have always found the graphs used by benchmark reviews to be hard to read the problem is matching colors from the key to the graph, it's often hard to determine the dark colors from one another in particular when they add more cards to the mix.
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# everything's fineresere 2012-08-20 06:10
Hi.
I mean, the review is ok. the board is good, even the comptetition is not bad.
And the graph is ok. not brilliant, but fine. Me genius? neah.
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# Graph ClarityAmyn 2012-08-21 08:49
After reading the comments first, I was intrigued to see the graphs.
I can't say I remember taking notice of them if ever the times I have read any review.
And I think they are fine, even the color coded part. I can understand the color brown and grayish black were a bit difficult to discern, but once I got they are in order on both top and bottom, it wasn't too challenging.
Bottom line: Graphs nice and clear.
One mans opinion.
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