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Written by Olin Coles   
Thursday, 16 August 2012
Table of Contents: Page Index
ASUS GeForce GTX 660Ti DirectCU-II TOP
First Look: ASUS GTX 660Ti TOP
Video Card Testing Methodology
DX10: Crysis Warhead
DX11: 3DMark11
DX11: Aliens vs Predator
DX11: Batman Arkham City
DX11: Battlefield 3
DX11: Lost Planet 2
DX11: Metro 2033
DX11: Unigine Heaven 3.0
Temperature and Power Consumption
ASUS GPU Tweak Overclocking
ASUS GTX 660Ti TOP Conclusion

First Look: ASUS GeForce GTX 680Ti TOP

This review examines the best-in-class ASUS GeForce GTX 660 Ti DirectCU-II TOP video card, model TI-DC2T-2GD5. The ASUS 660 Ti DirectCU-II TOP features three major stand-out features that set it apart from the competition: 1) an extreme cooling solution, 2) nearly silent cooling fans, and 3) digital voltage control to ensure ultra-stable overclocking results.

The reference design NVIDIA GeForce GTX 660 Ti is a 1.5" tall double-bay, 3.9" wide, 9.0" long graphics card that will fit into nearly all mid-tower computer case enclosures with plenty of room to spare. However, the added ASUS DirectCU-II heatpipe-laden cooler stretches GTX 660 Ti to 4.6" wide and beyond 10.5" long. For comparison, NVIDIA's GeForce GTX 570, GeForce GTX 580, AMD's Radeon HD 6970, and Radeon HD 7970 each share the same overall length.

ASUS-GeForce-GTX-660Ti-DirectCU-II-TOP-Front.jpg

Cooling on the ASUS GeForce GTX 660 Ti DirectCU-II TOP is extreme, leaving plenty of potential for heat-generating overclock settings. With 8mm nickel plated heat-pipes bending out from beneath the plastic shroud, DirectCU-II is designed to soak up every watt of heat from the Kepler GPU secured beneath it. Two low-profile 74mm fans drive air down through aluminum heatsink fins with nearly no audible indication they're spinning, while chamfered depressions in the shroud's surface helps draw cool air whenever two or more video cards are combined into close-proximity SLI configurations.

ASUS-GeForce-GTX-660Ti-DirectCU-II-TOP-Angle.jpg

Specified at 150W Thermal Design Power output, the GeForce GTX 660 Ti demands much less of the power supply, allowing NVIDIA to recommend a 450W PSU for single-card installations. GeForce GTX 660 Ti requires power from two six-pin PCI-E connections, which ASUS has implemented with special visual diagnostic LEDs. When a six-pin connection is fitted with proper power a green LED light shines to indicate ideal operating conditions, or the LED shines red when insufficient power is supplied or not connected.

ASUS-GeForce-GTX-660Ti-DirectCU-II-TOP-Power.jpg

Both the ASUS and NVIDIA GeForce GTX 660 Ti designs offers two simultaneously functional dual-link DVI (DL-DVI) connections, a full-size HDMI 1.4a output, and a DisplayPort 1.2 connection. Only one GTX 660 Ti video card is necessary to drive triple-display NVIDIA 3D-Vision Surround functionality, when using both DL-DVI and either the HDMI or DP connection for third output. All of these video interfaces consume exhaust-vent real estate, but this has very little impact on cooling because ASUS' DirectCU-II heatsink drives air out from under the heatsink. Furthermore, the 28nm Kepler GPU already generates less heat than past GeForce processors, requiring less ventilation for exhausted air.

ASUS-GeForce-GTX-660Ti-DirectCU-II-TOP-IO-Plate.jpg

As with past-generation GeForce GTX series graphics cards, the GTX 660 Ti is capable of two and three card SLI configurations. Because GeForce GTX 660 Ti is PCI-Express 3.0 compliant device, the added bandwidth could potentially come into demand as future games and applications make use of these resources. Most games work well using medium settings with a single GeForce GTX 660 Ti graphics card, but multi-card SLI configurations are perfect for gamers wanting to experience high-performance video games played at their highest quality settings with all the bells and whistles enabled.

ASUS' GTX 660 Ti DirectCU-II TOP is certainly unique, but like any high-performance machine it's what hides under the hood that counts. On the inside NVIDIA's codename "Kepler" GPU architecture reshapes the internal landscape, and reveals a lot of unused space on the printed circuit board (PCB). That same 12-layer PCB ensures the highest signal integrity, and helps disperse heat more effectively across the entire board.

ASUS-GeForce-GTX-660Ti-DirectCU-II-TOP-Disassembled.jpg

With the ASUS DirectCU-II heatsink removed to expose a NVIDIA GK104 28nm graphics processor, three 8mm heat-pipe rods cross through a solid aluminum base that features a potent heat-pipe direct touch configuration.

The memory subsystem has been tweaked on GeForce GTX 660 Ti, allowing the 2048MB GDDR5 video frame buffer to produce 144.2 GB/s total memory bandwidth at an impressive 6008 MHz data rate. Three memory controllers combine six GDDR5 ICs for a 192-bit memory lane, which moves data more efficiently than previous designs to yield a fill rate of 102.5 GigaTexels per second.

ASUS-GeForce-GTX-660Ti-DirectCU-II-TOP-PCB.jpg

ASUS utilizes nine solid polymer formed electrolytic chip capacitors (referred to as a POSCAP), whereas the reference design uses only two. Furthermore, the NVIDIA GeForce GTX 660 Ti refernce design uses only 4-phase PWMs with analog IC's. But just as ASUS offers on their ultra-duty motherboards, electronic components such as chokes, capacitors, and MOSFETs use fully digital DIGI+ VRM technology to combine effects with 6-Phase Super Alloy Power (SAP) to deliver precision voltage to the video card. By virtually eliminating flutter and voltage ripple through precision digital control, components last longer and have a much more stable overclock.

In the next section, we detail our test methodology and give specifications for all of the benchmarks and equipment used in our testing process...



 

Comments 

 
# Good valueRealNeil 2012-08-16 07:25
These things are gonna drive market prices down. With such stellar performance from these GTX660Ti cards, AMD will have to do something.
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# RE: Good valuehcforde 2012-08-18 19:55
I think the BOOST bios is suppose to help in addressing that in the 7950 series and the GHZ cards in the 7970 series
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# RE: ASUS GeForce GTX 660Ti DirectCU-II TOPDoug Dallam 2012-08-16 16:28
I didn't read the entire article in depth, so if you have already stated this, excuse the redundancy.

Is the GTX 660 the same card as the 660ti TOP except for OCing?
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# RE: RE: ASUS GeForce GTX 660Ti DirectCU-II TOPOlin Coles 2012-08-16 16:35
GTX 660 is/should be GTX 660 Ti, and the TOP edition is an ASUS special product that uses a very high factory overclock.
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# Reader friendly graphsSudarshan_SMD 2012-08-17 05:45
@benchmarkreviews team
The graph representation you are using looks ugly and are difficult to read. It's bit confusing to read the graph, for instance I read the figure on bar, ok, but what is that figure for? I have refer the bottom of graph again to find what card it is for.
Maybe I am over-reacting, but it can be much simpler.
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# RE: Reader friendly graphsOlin Coles 2012-08-17 07:27
Why don't you give us an example of how it could be done better?
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# RE: RE: Reader friendly graphsSudarshan_SMD 2012-08-17 08:53
Hi Sire,
I am glad you took a notice of it and I hope you are not joking when you are asking for example.
Maybe something like this: ##anandtech.com/show/6159/the-geforce-gtx-660-ti-review/7


Sire, I am in no way saying anything about the content of the review. It's just about the graph. Cheers.
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# RE: RE: RE: Reader friendly graphsDoug Dallam 2012-08-18 16:01
I tend to agree with this. It's much easier to read. I've never liked the BMR graphs.
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# RE: RE: RE: RE: Reader friendly graphsOlin Coles 2012-08-18 16:11
Which is odd, since you've written for us and know that you're free to use/make any graph you like. Of course, then again, you never really made it into the demanding reviews that require charts.
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# RE: RE: RE: RE: RE: Reader friendly graphsDoug Dallamllam 2012-08-18 16:14
Right I've never created graphs or I may have suggested a different style. It's not a huge deal either. but the clearer the graph, the easier it is for readers to glean information at a glance.
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# RE: RE: RE: RE: RE: Reader friendly graphshcforde 2012-08-18 19:53
OUCH!! Let's play nice
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# RE: ASUS GeForce GTX 660Ti DirectCU-II TOPDoug Dallam 2012-08-18 20:37
What's not nice? Olin and I are both making factual comments here. Unless I've said something mean, I see nothing here that would cause me to think anything otherwise. It's good someone pointed out the graphs could be more clear. I think the reason no one has is that it is true, they are a little hard too read, and also that it's not a deal breaker. So no one said anything.
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# electroman0076electroman0076 2012-08-19 10:49
I have always found the graphs used by benchmark reviews to be hard to read the problem is matching colors from the key to the graph, it's often hard to determine the dark colors from one another in particular when they add more cards to the mix.
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# everything's fineresere 2012-08-20 06:10
Hi.
I mean, the review is ok. the board is good, even the comptetition is not bad.
And the graph is ok. not brilliant, but fine. Me genius? neah.
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# Graph ClarityAmyn 2012-08-21 08:49
After reading the comments first, I was intrigued to see the graphs.
I can't say I remember taking notice of them if ever the times I have read any review.
And I think they are fine, even the color coded part. I can understand the color brown and grayish black were a bit difficult to discern, but once I got they are in order on both top and bottom, it wasn't too challenging.
Bottom line: Graphs nice and clear.
One mans opinion.
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