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Written by Steven Iglesias-Hearst   
Friday, 04 May 2012
Table of Contents: Page Index
HIS Radeon HD 7770 iCooler Video Card
Closer Look: HIS Radeon 7770 iCooler
HIS 7770 iCooler Detailed Features
Features and Specifications
VGA Testing Methodology
DX10: 3DMark Vantage
DX10: Street Fighter IV
DX11: Aliens vs Predator
DX11: Battlefield Bad Company 2
DX11: BattleField 3
DX11: Lost Planet 2
DX11: Tom Clancy's HAWX 2
DX11: Metro 2033
DX11: Unigine Heaven 2.1
HIS 7770 iCooler Temperatures
VGA Power Consumption
HIS 7770 iCooler Overclocking
Final Thoughts and Conclusion

DX11: Metro 2033

Metro 2033 is an action-oriented video game with a combination of survival horror, and first-person shooter elements. The game is based on the novel Metro 2033 by Russian author Dmitry Glukhovsky. It was developed by 4A Games in Ukraine and released in March 2010 for Microsoft Windows. Metro 2033 uses the 4A game engine, developed by 4A Games. The 4A Engine supports DirectX-9, 10, and 11, along with NVIDIA PhysX and GeForce 3D Vision.

The 4A engine is multi-threaded in such that only PhysX had a dedicated thread, and uses a task-model without any pre-conditioning or pre/post-synchronizing, allowing tasks to be done in parallel. The 4A game engine can utilize a deferred shading pipeline, and uses tessellation for greater performance, and also has HDR (complete with blue shift), real-time reflections, color correction, film grain and noise, and the engine also supports multi-core rendering.

Metro 2033 featured superior volumetric fog, double PhysX precision, object blur, sub-surface scattering for skin shaders, parallax mapping on all surfaces and greater geometric detail with a less aggressive LODs. Using PhysX, the engine uses many features such as destructible environments, and cloth and water simulations, and particles that can be fully affected by environmental factors.

NVIDIA has been diligently working to promote Metro 2033, and for good reason: it's one of the most demanding PC video games we've ever tested. When their flagship GeForce GTX 480 struggles to produce 27 FPS with DirectX-11 anti-aliasing turned to to its lowest setting, you know that only the strongest graphics processors will generate playable frame rates. All of our tests enable Advanced Depth of Field and Tessellation effects, but disable advanced PhysX options.

  • Metro 2033
    • Moderate Settings: (Very-High Quality, AAA, 16x AF, Advanced DoF, Tessellation, 180s Fraps Chase Scene)

Metro_2033.jpg

Cost Analysis: Metro 2033 (1680x1050)

  • $129.99 HIS Radeon iCooler HD 7770 costs $6.01 per FPS
  • $129.99 MSI GeForce GTX 550Ti costs $7.66 per FPS
  • $149.99 HIS Radeon HD6850 costs $5.75 per FPS
  • $139.99 Gigabyte GeForce GTX460 costs $6 per FPS
  • $109.99 HIS Radeon HD7750 costs $6.04 per FPS
  • $164.99 HIS Radeon HD6870 costs $5.39 per FPS
  • Video Card Test Products

    Graphics Card HIS Radeon
    iCooler HD 7770
    MSI GeForce
    GTX 550Ti
    HIS Radeon
    HD6850 X Turbo
    Gigabyte GeForce
    GTX 460 OC
    HIS Radeon
    HD7750 iCooler
    HIS Radeon
    HD6870 X Turbo X
    GPU Cores 640 192 960 336 512 1120
    Core Clock (MHz) 1000 950 820 715 800 975
    Shader Clock (MHz) N/A 1900 N/A 1430 N/A N/A
    Memory Clock (MHz) 1125 1075 1100 900 1125 1150
    Memory Amount 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5 1204MB GDDR-5 1024MB GDDR5 1024MB GDDR5
    Memory Interface 128-bit 192-bit 256-bit 256-bit 128-bit 256-bit



     

    Comments 

     
    # RE: HIS Radeon HD 7770 iCooler Video CardJohn 2012-11-01 10:35
    I have this card, and the fan at 100 percent is very loud. How could you possibly not notice a difference between 20 percent and 100 percent fan? Only explanation is that your ambient noise levels are very high, in that case you shouldn't state the card is silent at 100 fan, because it isn't.
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    # RE: RE: HIS Radeon HD 7770 iCooler Video CardOlin Coles 2012-11-01 10:44
    Why would you ever use the fan at 100% power? Every video card fan I've ever tested is loud at that power, and equally unnecessary.
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