|ZOTAC GeForce 8800 GT 512MB AMP! HDMI Video Card|
|Reviews - Featured Reviews: Video Cards|
|Written by Olin Coles|
|Saturday, 23 February 2008|
Page 7 of 14
3DMark06 Benchmark Results
3DMark is a computer benchmark by Futuremark (formerly MadOnion) to determine the DirectX performance of 3D game performance with graphics cards. 3DMark06 uses advanced real-time 3D game workloads to measure PC performance using a suite of DirectX9 3D graphics tests, CPU tests, and 3D feature tests.
3DMark06 tests include all new HDR/SM3.0 graphics tests, SM2.0 graphics tests, AI and physics driven single and multiple cores or processor CPU tests and a collection of comprehensive feature tests to reliably measure next generation gaming performance today.
Here at Benchmark Reviews, we believe that synthetic benchmark tools are just as valuable as video games. Since the same test is applied in the same controlled method with each test run, I believe 3DMark is a very reliable tool for comparing graphic cards against one-another.
Low-resolution testing allows the graphics processor to plateau maximum output performance, which thereby shifts demand onto the system components. At the lower resolutions 3DMark will reflect the GPU's top-end speed in the composite score, indicating full-throttle performance with little load. This makes for a less GPU-dependant test environment, is is helpful in measuring the maximum output performance in the test results.
Using a 1024x768 resolution as a starting point, the maximum settings were applied which included 8x Anti-Aliasing and 16x Anisotropic Filtering. At this level, the GeForce 8800 GT AMP! Edition video card performed almost 15% better than the heavily overclocked FOXCONN 8800 GTS in the SM 2.0 tests and nearly 10% better in the HDR/SM 3.0 tests. Conversely, the MSI GeForce 8800 GTX shows a 3% lead over the AMP!'ed GT in SM 2.0 tests, and almost 13% in the HDR/SM 3.0 tests.
While this AMP! Edition GT video card is PCI Express 2.0 compatible and the older G80-based GPU's are not, there doesn't seem to be any immediate advantage shown these first tests on the Gigabyte GA-X48T-DQ6 moptherboard.
Bumping the GPU strain up a notch with 1280x1024 resolution the scores remain relatively comparable in terms of performance ratio. The ZOTAC 8800 GT AMP! Edition maintained the same general performance ration as it displayed in the 1024x768 tests, largely outperforming the GTS but still playing second-best to the GTX.
Finishing our series of synthetic benchmark tests the ZOTAC 8800 GT AMP! Edition video card showed a prevailing strength against the aging GeForce 8800 GTS in the shader model 2.0 tests, but it tapered out in the more demanding SM 3.0 tests. In these 1600x1200 tests the AMP!'ed GT was outperformed the GTX by only 2% in the shader model 2.0 tests and nearly 11% in the high dynamic-range / shader model 3.0 tests.
If you take the 3DMark06 tests at face value, the 8800 GT still falls between the GTS and GTX. But in our next section we begin real-world testing on a cadre of popular video games known for taxing the graphics processor, and this lineup might change. Our first up is World in Conflict, so please continue on...