|ASUS P9X79 WS LGA2011 Workstation Motherboard|
|Reviews - Featured Reviews: Motherboards|
|Written by David Ramsey|
|Tuesday, 17 January 2012|
Page 13 of 17
Blender is an open-source, free content creation suite of 3D modeling, rendering, and animation capabilities. Originally released in 2002, it's available in versions for Mac OS X, Windows, Linux, and several Unix distributions. It supports rigid and soft-body objects and can handle the draping and animation of cloth, as well as the rendering and animation of smoke, water, and general particle handling.
Our Blender test renders multiple frames of an animation of a rotating chunk of ice, with translucency and reflections. Rendering of this model uses ray-tracing algorithms and the program reports the rendering time for each of the animation's 25 frames. The results are a summation of the rendering times for all frames and the lower the score, the better. Bear in mind, though, that Blender can dispatch a maximum of eight threads, so the full power of the 980X and 3960X isn't being used here.
The P9X79 is about 6% slower than the P9X79 Pro and 3% slower than the Sabertooth X79. This is about the limit of what I'd consider the "margin of error" for this benchmark.
The Persistence of Vision ray tracer is a free, open source 3D modeling program that uses ray-tracing algorithms to generate realistic three-dimensional images. Ray tracing is very computationally intensive, and the POV-Ray program has a handy built-in benchmark to let you check the performance of your system. Although AMD again brings up the rear, the FX-8150 really does pretty well, coming very close to the performance of the 2600K. But unlike Blender, POV-Ray can use as many threads as a CPU will give it, so the six core CPUs win again.
Let's see how well ASUS "USB 3.0 Boost" feature works in the next section.