|EVGA GeForce GTX560Ti FTW 448-Core
Featured Reviews: Video Cards
| Written by Hank Tolman
|Tuesday, 29 November 2011
Page 10 of 12
Lost Planet 2 DX11 Benchmark Results
A decade has passed since the first game, and the face of E.D.N. III has changed dramatically. Terra forming efforts have been successful and the ice has begun to melt, giving way to lush tropical jungles and harsh unforgiving deserts. Players will enter this new environment and follow the exploits of their own customized snow pirate on their quest to seize control of the changing planet.
- 4-player co-op action: Team up to battle the giant Akrid in explosive 4 player co-operative play. Teamwork is the player's key to victory as the team is dependent on each to succeed and survive.
- Single-player game evolves based on players decisions and actions
- Deep level of character customization: Players will have hundreds of different ways to customize their look to truly help them define their character on the battlefield both on- and offline. Certain weapons can also be customized to suit individual player style.
- Beautiful massive environments: Capcom's advanced graphics engine, MT Framework 2.0, will bring the game to life with the next step in 3D fidelity and performance.
- Massive scale of enemies: Players skill on the battlefield and work as a team will be tested like never before against the giant Akrid. Players will utilize teamwork tactics, new weapons and a variety of vital suits (VS) to fight these larger-than-life bosses.
- Rewards System- Players will receive rewards for assisting teammates and contributing to the team's success
- Multiplayer modes and online ranking system
- Exciting new VS features- Based on fan feedback, the team has implemented an unbelievable variety of Vital Suits and new ways to combat VS overall. The new VS sytem will have a powerful impact on the way the player takes to the war zone in Lost Planet 2
The primary purpose of Test A is to give an indication of typical game play performance of the PC running Lost Planet 2 (i.e. if you can run Mode A smoothly, the game will be playable at a similar condition). In this test, the character's motion is randomized to give a slightly different outcome each time.
The primary purpose of Test B is to push the PC to its limits and to evaluate the maximum performance of the PC. It utilizes many functions of Direct X11 resulting in a very performance-orientated, very demanding benchmark mode.