|MSI A75MA-G55 AMD FM1 Llano Motherboard|
|Reviews - Featured Reviews: Motherboards|
|Written by Hank Tolman|
|Sunday, 11 September 2011|
Page 14 of 17
Resident Evil 5 DX10 Gaming BenchmarkBuilt upon an advanced version of Capcom's proprietary MT Framework game engine to deliver DirectX-10 graphic detail, Resident Evil 5 offers gamers non-stop action similar to Devil May Cry 4, Lost Planet, and Dead Rising. The MT Framework is an exclusive seventh generation game engine built to be used with games developed for the PlayStation 3 and Xbox 360, and PC ports. MT stands for "Multi-Thread", "Meta Tools" and "Multi-Target". Games using the MT Framework are originally developed on the PC and then ported to the other two console platforms.
On the PC version of Resident Evil 5, both DirectX 9 and DirectX-10 modes are available for Microsoft Windows XP and Vista Operating Systems. Microsoft Windows 7 will play Resident Evil with backwards compatible Direct3D APIs. Resident Evil 5 is branded with the NVIDIA The Way It's Meant to be Played (TWIMTBP) logo, and receives NVIDIA GeForce 3D Vision functionality enhancements.
NVIDIA and Capcom offer the Resident Evil 5 benchmark demo for free download from their website, and Benchmark Reviews encourages visitors to compare their own results to ours. Because the Capcom MT Framework game engine is very well optimized and produces high frame rates, Benchmark Reviews uses the DirectX-10 version of the test at 1920x1080 resolution. High quality settings are configured, with 8x MSAA post processing effects for high demand on the GPU. Test scenes from Area #3 and Area #4 require the most graphics processing power, and the results are collected for the chart illustrated below.The main reason I included the Resident Evil 5 benchmark here is because, in order to include gaming tests against an Intel competing platform, I needed to use a DX10 test. The RE5 benchmark offers a high level of DX10 stress and works well to compare the two platforms.
Lost Planet 2 DX11 Gaming Benchmark