|CM Storm Sirus 5.1 Gaming Headset|
|Reviews - Featured Reviews: Audio|
|Written by Dan Ferguson|
|Monday, 18 July 2011|
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Sirus Gaming Headset Detailed Features
The CM Storm Sirus provides real 5.1 surround sound as opposed to virtual surround sound through four drivers by each ear. This allows for a true localization of sound in front and to the rear of the ears providing for a (hopefully) more real experience.
The front, rear and center drivers are all 30 mm in diameter for some decent volume. For a real impact in music and games the sub-woofer is a beefy 40 mm driver. It's not big enough to shake your body (if you're into that sorta thing), but it's big enough for a solid low frequency performance.
Cooler Master was kind enough to include multiple ear muffs with the Sirus. A micro-fiber set of cups makes it easier to hear ambient noise in case you need to be aware of your surroundings. A second set of artificial leather cups is better for excluding the ambient allowing you to focus on your game, music or conversation. The cups slip onto plastic rings which then snap onto the earphones. Although the headset is designated left and right, the ear cups are interchangeable.
Above is a closeup shot of the microphone. There is a red LED at the end which lights up when the mic is live and turns off when the mic is muted. The picture above was taken in dark light and shows just how well the LED lights. It was too dim for practical use. If I was really concerned about my mic getting muted I would rely on the mute button on the Tactical Mixing Console or the position of the mic. The mute button on the Tactical Mixing Console behaves exactly like the LED on the boom. The mic also mutes when the boom aligned with the headband turning off both LED indicators.
One complaint I often have with headsets is that the cord is too short. This usually results in a broken or shorted cord because I have to route the cord through a "high traffic" desk space where it inevitably gets jerked, pulled and/or pinched. Luckily the Sirus comes with a nice long cord. From the headset there is over four feet of cord which ends in a heavy-duty plated connector. This connector plugs into the Tactical Mixing Console or into a TSR cluster that can be plugged into normal 5.1 stereo jacks. Both options include a second run of cable. This means you can route your cable from the PC to your desktop and still have four feet of cable left.
The Tactical Mixing Console has the same braided nylon cord as the headset, but it terminates in dual USB plugs. This means that to get the benefits of the mixing console you'll probably have to dedicate an entire USB controller to running the headset. That's why there's a second cable allowing for a traditional 5.1 connection. Sadly, if you go this route you'll need a decent soundcard and you won't get to use the hardware mixer.
The last trinket included with the CM Storm Sirus is the 5.1 surround sound TRS cable. This allows the traditional 5.1 connection to a soundcard. If you go this route you'll need a soundcard that supports 5.1 surround sound. There is also a single USB cable required to run the headset, and it will still draw alot of power.