|PowerColor Radeon AX6850 SCS3|
|Reviews - Featured Reviews: Video Cards|
|Written by David Ramsey|
|Wednesday, 06 July 2011|
Page 7 of 15
DX10: Crysis Warhead
Crysis Warhead is an expansion pack based on the original Crysis video game. Crysis Warhead is based in the future, where an ancient alien spacecraft has been discovered beneath the Earth on an island east of the Philippines. Crysis Warhead uses a refined version of the CryENGINE2 graphics engine. Like Crysis, Warhead uses the Microsoft Direct3D 10 (DirectX-10) API for graphics rendering. In this test I use the 1.1 Warhead patch and its accompanying 64-bit game engine.
Benchmark Reviews uses the HOC Crysis Warhead benchmark tool to test and measure graphic performance using the Airfield 1 demo scene. This short test places a high amount of stress on a graphics card because of detailed terrain and textures, but also for the test settings used. Using the DirectX-10 test with High Quality settings, the Airfield 1 demo scene receives 4x anti-aliasing and 16x anisotropic filtering to create a heavy graphic load and separate the products according to their performance.
Only the most powerful graphics cards are expected to perform well in our Crysis Warhead benchmark tests. DirectX-11 extensions are not supported in Crysis: Warhead, and SSAO is not an available option.
When the Crysis franchise began, even the beefiest available video cards couldn't spit out playable frame rates at 1920x1200 with AA on...and now a relatively modest stock-clocked 6850 returns 35 frames per second! Still, the GTX570 runs away with this test.