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Reviews - Featured Reviews: Input Devices
Written by Steve Hearst   
Monday, 24 October 2011
Table of Contents: Page Index
Roccat KONE[+] Gaming Mouse
Features and Specifications
Closer Look: Roccat KONE[ ]
Roccat KONE[ ] Detailed Features
Testing and Results
Final Thoughts and Conclusion

Testing & Results

Testing Methodology

Testing an input device is simple, all one needs to do is use it, unfortunately there are no quantative benchmarks to run, no numbers to compare, and no software used that can test the quality of the hardware. Testing an input device like the Roccat KONE[+] Gaming Mouse is going to be based around personal opinion and preference. In this section I will present my unbiased opinion with regards to the use and operation of the Roccat KONE[+] and report back any improvement benefiting directly by its use in various games and programs listed below. Your mileage may vary slightly and as such this should be taken as a guide only.

Test System

Test Software

  • Adobe Photoshop CS5
  • Firefox and Internet Explorer web browsers
  • Microsoft Office applications
  • Call of Duty: Black Ops (mainly zombies)
  • Battlefield: BC2
  • Need for Speed: World
  • GTA IV

Results

The Roccat KONE[+] is not my first gaming mouse. Prior to this I have been using a Razer Lachesis 5600dpi for the past year now, so my adjustment period didn't take too long. I can say with all honesty that the KONE[+] was way too light for my liking before adding the weights, which added a lot to my perception of its sensitivity. Even after adding the weights I started out using it on 5000dpi, stepping it up now and then to 6000dpi until I became used to it. I noticed as I was looking through the button configurations that there was a function called EasyAim, what this does is allows you to assign a different DPI setting to a mouse button that is only active while you hold the selected button down. In my case I used my lowest setting of 900dpi assigned to the EasyAim button, this is really effective for sniping and also really useful for precise movements during image editing in Photoshop. When set to 6000dpi the added sensitivity proves beneficial for controlling recoil and tracking fast moving targets.

Roccat_Kone+_Gaming_Mouse_Angle_View.jpg

As games these days get more complex and require more keys assigned to important tasks, along with having external programs such as teamspeak etc. running, it is essential to have many commands at your finger tips. It is hard to give a mouse more buttons while at the same time keeping it easy to use but I think Roccat may have cracked it with their EasyShift[+] feature. What EasyShift[+] does is it allows you to assign two commands to a single key, with the EasyShift[+] key acting as the modifier.

This feature is expanded further with Roccat Talk, a communication protocol between compatible Roccat devices. Using Roccat Talk allows you to assign the EasyShift[+] and EasyAim keys to either device, the benefit inherent here is that you will have more control of the mouse and/or keyboard in many different situations. The limit is your imagination, pressing the side buttons of a mouse in the heat of action to modify a function isn't the easiest thing to do but controlling two peripherals has become second nature to us now. The benefit also works the other way round. While holding the EasyShift[+] button of the mouse you can change certain keys on your compatible keyboard to perform another task without contorting your fingers. The 4D mouse wheel is another great feature and uses no extra room whatsoever. Because it is such a new innovation I keep forgetting about its presence, maybe if I assigned some important features to it I will have to use it more. As it is I have enough keys at my fingertips to deal with all the commands I need, but it's great to know the expansion possibilities are right there in waiting.



 

Comments 

 
# RE: Roccat KONE[+] Gaming MouseAndreaz 2011-11-04 09:49
I bought the first Roccat Kone.
That was before I had heard rumors of breaking mouse wheel constructions.

After a year the mousewheel indeed broke.
I loved that mouse. It handled superbly and the customization options with LEDS were unique. The software was very good too. Never saw anything like it.
Because of the weak mousewheel construction of the first Roccat Kone I will not take the risk to buy this one. It is too expensive to have give up on me after a year.

Now I own a Logitech G700 gaming mouse. Less fancy, customization wise, but very sturdy because of the superior build quality. Gaming mice need to be strong and to be able to take punishment. Logitech never has disappointed me. I have never had to throw away a logitech (or a microsoft mouse) because it fell apart.

But I would buy this mouse if it had a more reliable construction than the first Kone.
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# RE: Roccat KONE[+] Gaming MouseSpas 2011-11-10 13:29
Would be nice if you guys had some standardized testing for the sensor itself rather than simply listing its software features.

A lot of these laser sensors are still worse than the optical ones found in mice like the deathadder. doesn't make as much sense to buy a complicated mouse if it's fundamentally worse.
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# RE: RE: Roccat KONE[+] Gaming MouseOlin Coles 2011-11-10 13:44
Thanks for the feedback. What do you suggest we do in terms of standardized testing?
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# Mouse BenchmarkingXadow 2012-01-22 18:43
I read someone making a quantitative test using a spinning disk, which tested true DPI, acceleration and accuracy.
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