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Written by Bruce Normann   
Sunday, 30 January 2011
Table of Contents: Page Index
MSI N560GTX-Ti GeForce Video Card
MSI N560GTX-Ti Twin Frozr II/OC
MSI N560GTX-Ti Twin Frozr II/OC Detailed Features
NVIDIA GeForce GTX 560 Ti GPU Features
Video Card Testing Methodology
DX10: 3DMark Vantage
DX10: Crysis
DX10: Just Cause 2
DX9 SSAO: Mafia II
DX11: Aliens vs. Predator
DX11: Battlefield: Bad Company 2
DX11: DiRT-2 Demo
DX11: H.A.W.X. 2
DX11: Lost Planet 2
DX11: METRO 2033
DX11: Unigine Heaven 2.1
MSI N560GTX-Ti Twin Frozr Temperatures
VGA Power Consumption
MSI N560GTX-Ti Twin Frozr II/OC Conclusion

Unigine Heaven 2.1 Benchmark Results

The Unigine "Heaven 2.1" benchmark is a free, publicly available, tool that grants the power to unleash the graphics capabilities in DirectX 11 for Windows 7 or updated Vista Operating Systems. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. With the interactive mode, emerging experience of exploring the intricate world is within reach. Through its advanced renderer, Unigine is one of the first to set precedence in showcasing the art assets with tessellation, bringing compelling visual finesse, utilizing the technology to the full extend and exhibiting the possibilities of enriching 3D gaming.

The distinguishing feature in the Unigine Heaven benchmark is a hardware tessellation that is a scalable technology aimed for automatic subdivision of polygons into smaller and finer pieces, so that developers can gain a more detailed look of their games almost free of charge in terms of performance. Thanks to this procedure, the elaboration of the rendered image finally approaches the boundary of veridical visual perception. The "Heaven" benchmark excels at the following key features:

  • Native support of OpenGL, DirectX 9, DirectX-10 and DirectX-11
  • Comprehensive use of tessellation technology
  • Advanced SSAO (screen-space ambient occlusion)
  • Volumetric cumulonimbus clouds generated by a physically accurate algorithm
  • Dynamic simulation of changing environment with high physical fidelity
  • Interactive experience with fly/walk-through modes
  • ATI Eyefinity support

MSI_N560GTX_Ti_GeForce_Video_Card_Unigine_Heaven_DX11_4xAA.jpg

Starting off with a lighter load of 4x MSAA, we see the Gigabyte GTX 480 SOC taking the single GPU crown, but not by a large margin over the GTX 560Ti. Even in the "normal" tessellation mode, this is a graphics test that really shows off the full impact of this DirectX 11 technology. The Fermi architecture has so much more computing power designated and available for tessellation, that it's no small surprise to see both of these cards doing so well here. The HD 6870, even with its revamped tessellation engine, has to hang out with the GTX 460 crowd, plus the older HD 5870. I'm amazed that the HD 6870 performs as well as it does with only the same number of shaders as the Radeon HD 5830; that card used to die a slow death in this benchmark. There is no jerkiness to the display with either the GTX 560Ti or the GTX 480 at this resolution; now that I've seen the landscape go by for a couple hundred times, I can spot the small stutters pretty easily. This test was run with 4x anti-aliasing; let's see how the cards stack up when we increase MSAA to the maximum level of 8x.

MSI_N560GTX_Ti_GeForce_Video_Card_Unigine_Heaven_DX11_8xAA.jpg

Increasing the anti-aliasing leveled out the playing field just a bit, with the exception of the GTX 460 with 768 MB of memory; it pretty much crashed in this test. There's no denying that the Fermi chip, in all its versions, is a killer when called upon for tessellation duty. The poor results for the GTX 460/768 are strictly due to the memory limitations of that card, not the GPU. Besides the most obvious trend of the GTX 560Ti grabbing pride of place for price v. performance more often than not, the other thing I've noticed is a consistent improvement by the GTX 480 when the going gets tough.

In our next section, we investigate the thermal performance of the MSI N560GTX-Ti Twin Frozr II/OCock Video Card, and see how well this upgraded cooler works on the brand new GF114 Fermi GPU.

Graphics Card

Cores

Core Clock

Shader Clock

Memory Clock

Memory

Interface

NVIDIA GeForce GTX 460 (Engineering Sample)

336

675

1350

900

1.0 GB GDDR5

192-bit

MSI GeForce GTX 460 (N460GTX Cyclone 1GD5/OC)

336

725

1450

900

1.0 GB GDDR5

256-bit

MSI Radeon HD 6870 (R6870-2PM2D1GD5)

1120

900

N/A

1050

1.0 GB GDDR5

256-bit

MSI GeForce GTX 560 Ti (N560GTX-Ti Twin Frozr II/OC)

384

880

1760

1050

1.0 GB GDDR5

256-bit

PowerColor Radeon HD 5870 (PCS+ AX5870 1GBD5-PPDHG2)

1600

875

N/A

1250

1.0 GB GDDR5

256-bit

Gigabyte GeForce GTX 480 (GV-N480SO-15I Super Over Clock)

480

820

1640

950

1536 MB GDDR5

384-bit



 

Comments 

 
# latest hardware ?no1 2011-01-31 05:02
before a harsh word let me tell u that i visit this site every day as its one of the best out there . thats why lack of hd6950 or hd 6970 in ur tests upsets me so much , especially cuz im about to take a plunge either directon - hd6950 crossfire or gtx560 sli ....
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# advicebee 2011-01-31 05:51
oh and please replace hd5870 with hd6970 and gtx480 with gtx580 ......just to be fair
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# Patience.....BruceBruce 2011-01-31 06:44
HD 6950 is on the test bench right now. HD 6970 is not really a competitor, nor is the GTX 580. BTW, you know all of those cards have been reviewed already on this site. And if you're looking at multi-GPU solutions, the differences between our test systems is pretty much lost in the noise.
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# Twin Frozr II with Raven-2 case?HG 2011-01-31 08:22
Hi,

Would like to know if the Twin Frozr II kind of cooling system will work fine in upright position in the Raven-2 case?

Thank you.
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# RE: Twin Frozr II with Raven-2 case?Olin Coles 2011-01-31 08:40
It should work the same, essentially. The Raven 2 (which I have) works better for some kinds of cards (depending on heat-pipe layout), or the same as horizontal with other cards.
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# YesBruceBruce 2011-01-31 08:54
There will be no impact to the video card cooling when used in the vertical orientation. OTOH, I really think the Raven was designed for cards that have a radial blower wheel and an exhaust on trhe I/O plate where most of the hot air is expelled. But, most cards with an axial fan will work OK in the Raven. I would recommend putting the video card in the PCI-E slot that's closest to the CPU. That way you get the most cool air coming up to the fan intakes on the video card.

The biggest difference will be the internal ambient case temperature, which will be slightly higher with this type of video card cooler.
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# Twin Frozr II with Raven-2 case?HG 2011-01-31 16:44
Hi all,

Thanks for the advise. Yeah, I know that Raven-2 design is more for the radial blower type of cards and there are very limited models from where I am, sigh. I am upgrading to SLI cards and I am looking for other options on optimum air cooling, price & performance.

Thanks guys.
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# MSI 560 TIARIKO 2011-12-16 07:55
Hi there ! I'm msi since many years (GF5), msi rulez !!!

I suggest preferences for the MSI GTX 560 Ti HAWK (950Mhz - Twin frozer III )
for some euros more you ve got a really good board !
I bought it on summer 2O11 when it was hot days, i never go more than 71 after 1 hour full load ! Now it run a 35 idle and 50 full game running ( warhammer spacemarine or X3 terran conflict for exemple or Wolfenstein E.T. using 32x and high resolution setting.

I run it under W7 and Fedora 16, pure happy time :)

Choose well and have fun :)

ARIKO
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