|MSI N560GTX-Ti GeForce Video Card|
|Reviews - Featured Reviews: Video Cards|
|Written by Bruce Normann|
|Sunday, 30 January 2011|
Page 13 of 19
H.A.W.X. 2 DX11 Benchmark Results
H.A.W.X. 2 has been optimized for DX11 enabled GPUs and has a number of enhancements to not only improve performance with DX11 enabled GPUs but also greatly improve the visual experience while taking to the skies.
The H.A.W.X.2 benchmark test is not quite the tessellation monster that Unigine Heaven is. It is supposed to represent an actual game, after all. However, the developers have taken full advantage of the DirectX 11 technology to pump up the realism in this new title. The scenery on the ground in particular is very detailed and vividly portrayed, and there's a lot of it that goes by the window of the F-22 Raptor that is your point of view. The blue sky, not so much....
The enhanced ability of the newest GPU designs to handle tessellation is quite evident here. The HD 5870 is a dog in this test, compared to the smaller, cheaper Radeon HD 6870. This benchmark was launched by NVIDIA, and AMD had limited access during development, so the early test results unfairly favored the Green Team. Fast forward to the latest driver release from AMD, and now the HD 6870 comes out to play with all its equipment on. The GTX 480 ends up on the top of the pile in this test by shear muscle mass, but the two new kids on the block do a decent job for less money.
Let's take a look at another DX11 benchmark, a fast-paced scenario on a Lost Planet called E.D.N. III. The dense vegetation in "Test A" is almost as challenging as it was in Crysis, and now we have tessellation and soft shadows thrown into the mix via DirectX 11.