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NVIDIA GeForce GTX 560 Ti GF114 Video Card E-mail
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Written by Olin Coles   
Tuesday, 25 January 2011
Table of Contents: Page Index
NVIDIA GeForce GTX 560 Ti GF114 Video Card
GeForce GTX 560 Ti Video Card
Features and Specifications
Video Card Testing Methodology
DX9 SSAO: Mafia II
DX10: 3DMark Vantage
DX10: Crysis Warhead
DX11: Aliens vs Predator
DX11: Battlefield Bad Company 2
DX11: BattleForge
DX11: Lost Planet 2
DX11: Metro 2033
DX11: Tom Clancy's HAWX2
DX11: Unigine Heaven 2.1
Overclocking and Temperatures
VGA Power Consumption
GeForce GTX 560 Ti Conclusion

DX11: Tom Clancy's HAWX2

Tom Clancy's H.A.W.X.2 has been optimized for DX11 enabled GPUs and has a number of enhancements to not only improve performance with DX11 enabled GPUs, but also greatly improve the visual experience while taking to the skies. The game uses a hardware terrain tessellation method that allows a high number of detailed triangles to be rendered entirely on the GPU when near the terrain in question. This allows for a very low memory footprint and relies on the GPU power alone to expand the low resolution data to highly realistic detail.

The Tom Clancy's HAWX2 benchmark uses normal game content in the same conditions a player will find in the game, and allows users to evaluate the enhanced visuals that DirectX-11 tessellation adds into the game. The Tom Clancy's HAWX2 benchmark is built from exactly the same source code that's included with the retail version of the game. HAWX2's tessellation scheme uses a metric based on the length in pixels of the triangle edges. This value is currently set to 6 pixels per triangle edge, which provides an average triangle size of 18 pixels.

The end result is perhaps the best tessellation implementation seen in a game yet, providing a dramatic improvement in image quality over the non-tessellated case, and running at playable frame rates across a wide range of graphics hardware.

  • Tom Clancy's HAWX 2 Benchmark 1.0.4
    • Extreme Settings: (Maximum Quality, 8x AA, 16x AF, DX11 Terrain Tessellation)

HAWX-2_DX11_Benchmark.jpg

Tom Clancy's HAWX2 Extreme Quality Settings

Graphics Card Radeon HD6850 GeForce GTX460 Radeon HD5850 Radeon HD6870 GeForce GTX560 Radeon HD5870 Radeon HD 6950 GeForce GTX570
GPU Cores 960 336 1440 1120 384 1600 1408 480
Core Clock (MHz) 775 675 725 900 822 850 800 732
Shader Clock (MHz) N/A 1350 N/A N/A 1644 N/A N/A 1464
Memory Clock (MHz) 1000 900 1000 1050 1002 1200 1250 950
Memory Amount 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5 2048MB GDDR5 1280MB GDDR5
Memory Interface 256-bit 256-bit 256-bit 256-bit 256-bit 256-bit 256-bit 320-bit



 

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