|Intel DH67BL H67-Express Motherboard|
|Reviews - Featured Reviews: Motherboards|
|Written by Hank Tolman|
|Monday, 03 January 2011|
Page 13 of 18
Resident Evil 5 Benchmark Results
Built upon an advanced version of Capcom's proprietary MT Framework game engine to deliver DirectX-10 graphic detail, Resident Evil 5 offers gamers non-stop action similar to Devil May Cry 4, Lost Planet, and Dead Rising. The MT Framework is an exclusive seventh generation game engine built to be used with games developed for the PlayStation 3 and Xbox 360, and PC ports. MT stands for "Multi-Thread", "Meta Tools" and "Multi-Target". Games using the MT Framework are originally developed on the PC and then ported to the other two console platforms.
On the PC version of Resident Evil 5, both DirectX 9 and DirectX-10 modes are available for Microsoft Windows XP and Vista Operating Systems. Microsoft Windows 7 will play Resident Evil with backwards compatible Direct3D APIs. Resident Evil 5 is branded with the NVIDIA The Way It's Meant to be Played (TWIMTBP) logo, and receives NVIDIA GeForce 3D Vision functionality enhancements.
NVIDIA and Capcom offer the Resident Evil 5 benchmark demo for free download from their website, and Benchmark Reviews encourages visitors to compare their own results to ours. Benchmark Reviews uses the DirectX-10 version of the test at 1280x1024 resolution. Low quality settings are configured, with no MSAA post processing effects. Test scenes from Area #3 and Area #4 require the most graphics processing power, and the results are collected for the chart illustrated below.
One thing to take into account here is, while the Intel HD Graphics can't provide the same gaming performance as even the Radeon HD4290, mainstream games still have playable frame rates at the lowest settings. While the Far Cry 2 benchmark didn't produce playable frame rates, the Resident Evil 5 benchmark shows us that the Intel HD Graphics can reach that 30 FPS threshold with all the settings turned down.