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Written by Bruce Normann   
Friday, 24 September 2010
Table of Contents: Page Index
MSI N460GTX HAWK GeForce GTX 460
NVIDIA GeForce GTX 460 GPU Features
MSI N460GTX HAWK Features
Closer Look: MSI N460GTX HAWK
MSI N460GTX HAWK Detailed Features
Video Card Testing Methodology
DX10: 3DMark Vantage
DX10: Crysis
DX10: Devel May Cry 4
DX10: Far Cry 2
DX10: Resident Evil 5
DX11: Battlefield: Bad Company 2
DX11: Unigine Heaven
DX11: S.T.A.L.K.E.R.: Call of Pripyat
DX11: Aliens Vs. Predator
MSI N460GTX HAWK Temperatures
VGA Power Consumption
NVIDIA GTX460 Final Thoughts
MSI N460GTX HAWK Conclusion

S.T.A.L.K.E.R.: Call of Pripyat Test Results

The events of S.T.A.L.K.E.R.: Call of Pripyat unfolds shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. Having discovered about the open path to the Zone center, the government decides to hold a large-scale military "Fairway" operation aimed to take the CNPP under control. According to the operation's plan, the first military group is to conduct an air scouting of the territory to map out the detailed layouts of anomalous fields location. Thereafter, making use of the maps, the main military forces are to be dispatched. Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine's Security Service sends their agent into the Zone center.

S.T.A.L.K.E.R.: CoP is developed on X-Ray game engine v.1.6, and implements several ambient occlusion (AO) techniques including one that AMD has developed. AMD's AO technique is optimized to run on efficiently on Direct3D11 hardware. It has been chosen by a number of games (e.g. BattleForge, HAWX, and the new Aliens vs. Predator) for the distinct effect in it adds to the final rendered images. This AO technique is called HDAO which stands for ‘High Definition Ambient Occlusion' because it picks up occlusions from fine details in normal maps.

MSI_N460GTX_HAWK_Video_Card_STALKER_DX11_HDAO_Ultra.jpg

Once we turn on DirectX 11 with S.T.A.L.K.E.R.: CoP, we're left with only the latest GPUs to test with. No more GT200 cards, which had trouble handling the DX10 features in this game anyways. In this case, the GTX460 doesn't jump to the head of the class like it did with Unigine's heaven 2.0, primarily because there isn't as much emphasis on tessellation here. The primary influence on the overall graphics design seems to be the features introduced in DirectX 10 and 10.1, namely SSAO (Screen Space Ambient Occlusion).

"Shadows" is the first thing that comes to my mind when trying to think of words to describe the scenes in this gloomy adventure. While tessellation seems to help emphasize the height dimension, i.e. large scale textures, SSAO plays in the shadows, where the dimensions are relatively flat. They are both required in order to enhance realism, but between Heaven and S.T.A.L.K.E.R.: CoP, each of these two games/benchmarks emphasizes one over the other. Fermi may be "DX11 Done Right", but I think there is still some work for NVIDIA to do on optimizing their H/W and S/W for DX10 code.

Our next benchmark of the series is not for the faint of heart. Lions and Tigers - OK, fine. Guys with guns - I can deal with that. But those nasty little spiders......NOOOOOO! How did I get stuck in the middle of a deadly fight between Aliens vs. Predator anyway? Check out the results from our newest DirectX11 benchmark in the next section.

Graphics Card

Processor
Cores

Core Clock
(MHz)

Shader Clock
(MHz)

Memory Clock
(MHz)

Memory
Amount

Memory
Interface

XFX Radeon HD5750 (HD-575X-ZNFC)

720

700

N/A

1150

1.0GB GDDR5

128-bit

ATI Radeon HD5770 (Engineering Sample)

800

850

N/A

1200

1.0GB GDDR5

128-bit

XFX Radeon HD5830 (HD-583X-ZNFV)

1120

800

N/A

1000

1.0GB GDDR5

256-bit

ASUS GeForce GTX 260 (ENGTX260 MATRIX)

216

576

1242

999

896MB GDDR3

448-bit

NVIDIA GeForce GTX460-768 (Engineering Sample)

336

675

1350

900

768 MB GDDR5

192-bit

XFX Radeon HD5850 (21162-00-50R)

1440

725

N/A

1000

1.0GB GDDR5

256-bit

MSI N460GTX HAWK (V238)

336

780

1560

900

1.0GB GDDR5

256-bit

ASUS GeForce GTX 285 (MATRIX GTX285)

240

662

1476

1242

1.0GB GDDR3

512-bit

XFX Radeon HD5870 (HD-587X-ZNFC)

1600

850

N/A

1200

1.0GB GDDR5

256-bit

ASUS Radeon HD5870-OC (EAH5870/2DIS/1GD5/V2)

1600

1000

N/A

1250

1.0GB GDDR5

256-bit




 

Comments 

 
# RE: MSI N460GTX HAWK GeForce GTX 460Doug 2010-09-26 23:26
No doubt, the GTX 460 is the price to performance winner, and is a nice, tight little package. What vexes me is that the 460 isn't even as fast as the old 285 series cards in DX10 applications. If the 285 was OCed, along with the 460, I wonder if it would outperform the OCed 460s? If so, that further confuses me.

On the other hand, the 400 platform is Fermi/PhyX/Cuda and DX11 of course--being that the 285 isn't all that! It seems like what we're getting is a great DX11 Fermi/Cuda PhysX card that runs DX11 games, but doesn't give us more speed than the old cards of yesteryear, and even less in DX10 games.
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# RE: RE: MSI N460GTX HAWK GeForce GTX 460RealNeil 2010-09-27 03:40
Hi Doug,
Comparing old to new is frustrating at best, because they are so different. But maybe you should also consider the price point,........
My 2GB EVGA GTX-285 card was well over $500.00 when it was new, and these GTX-460's are well under half of that price. So I'm about to order two of these for SLI performance that will destroy my GTX-285's capabilities and also get all of the latest technology in rendering eye candy as well. (for less money)
I think that these cards, (especially two of them together) will amount to a definite 'Win-Win' in the consumer marketplace.
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# RE: MSI N460GTX HAWK GeForce GTX 460Jason 2010-09-27 03:52
Not sure if we were looking at the same review but the 1 GB GTX 460 (MSI HAWK) beat the 1 GB GTX 285 in every DX10 benchmark they ran. Plus you have the added bonus that it can run DX11 which the GTX-285 can't do, it overclocks like a gem, and the SLI on the 460 is super efficient (in the 80-95% range). I'm not sure what else you're looking for in a midrange video card but as far as i'm concerned thte GTX 460 has it all.
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# RE: MSI N460GTX HAWK GeForce GTX 460dlb 2010-09-27 08:51
It was nice to see some older cards in the comparison graphs. I have a pair of GTX260s in SLI, and have been looking for some benches that included both the GTX260 and the newer GTX460. I was actually surprised to see how well the GTX260 did in the DX10 tests when compared to the Radeon HD5830. I'd REALLY like to see how a pair of GTX260s in SLI compares to a single stock GTX460, and maybe OC and SLI the GTX460 also and compare it to the GTX260s in SLI. All of this aside- a great review of a great card! The GTX460 is on my "must have" list, and this "Hawk" version from MSI not only looks great, but has some juice too!
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# RE: MSI N460GTX HAWK GeForce GTX 460Gorham4 2010-09-27 09:32
I think Doug's point was more along the lines that owner's of the Nvidia 200 series don't have a compelling reason to upgrade until DX11 becomes more common. At least if you're running DX10 games at 1920x1200 .

On the other hand if your card is older than the 200 series you've got a reason and price point that says upgrade now. The 460's will have you kicking butt and taking names at a much lower price point that those who recently bought the 260's or 285's
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# Stock Clocks....BruceBruce 2010-09-27 19:31
It's always a struggle to make comparisons when the clock rates are all over the place on factory cards. The ASUS Matrix GTX285 I used is certainly capable of higher clock rates, but all the Matrix cards come from the factory with very minimal overclocks.

The issue really comes to the forefront because GTX460 cards are almost universally wicked overclockers. Just about every single card sold since day one will take a 25% overclock in stride, with very little additional voltage, or none at all if you're lucky.

For me, I love the DX11 eyecandy, and it's only going to get better with newer titles, IMHO.
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# RE: MSI N460GTX HAWK GeForce GTX 460Servando Silva 2010-09-27 09:37
It's so sad you didn't break the magic 1GHz barrier, as MSI is showing off those numbers everywhere they can. But 950MHz are quite good for any GTX460 GPU. Most of them reach 100MHz less (850MHz aprox.).
Nice Review!
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# Very Impressed NonethelessBruceBruce 2010-09-27 19:18
I was very impressed with the 950 MHz performance, as well. This is really "The Little (Graphics) Engine That Could"!

Until someone comes out with a water cooled model, every hardcore overclocker is going to want this card.
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# RE: Very Impressed NonethelessServando Silva 2010-09-27 19:26
I think I fall into that category. Maybe you could put your hands on the new Colorful 900MHz OC GTX460 GPU and see how it does against this one.
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