Archive Home arrow Reviews: arrow Video Cards arrow NVIDIA GeForce GTX 580 Video Card Performance








NVIDIA GeForce GTX 580 Video Card Performance E-mail
Reviews - Featured Reviews: Video Cards
Written by Olin Coles   
Tuesday, 09 November 2010
Table of Contents: Page Index
NVIDIA GeForce GTX 580 Video Card Performance
GeForce GTX 580 Closer Look
GeForce GTX 580 Detailed
Features and Specifications
Video Card Testing Methodology
DX10: 3DMark Vantage
DX10: Crysis Warhead
DX11: Aliens vs Predator
DX11: Battlefield Bad Company 2
DX11: BattleForge
DX11: Lost Planet 2
DX9 SSAO: Mafia II
DX11: Metro 2033
DX11: Tom Clancy's HAWX2
DX11: Unigine Heaven 2.1
Overclocking and Temperatures
VGA Power Consumption
NVIDIA APEX PhysX Enhancements
NVIDIA 3D-Vision Effects
Editor's Opinion: NVIDIA Fermi
NVIDIA GeForce GTX 580 Conclusion

NVIDIA APEX PhysX Enhancements

Many of the latest video games are being developed with new graphical enhancement technologies in mind, such as APEX PhysX and 3D-Vision Surround. Each of these NVIDIA-developed technologies are designed to work their best on GeForce desktop graphics solutions, and only the most powerful GPUs can make the special effects stand out in full glory. While a single GeForce GTX 580 has enough power to enable all of the quality settings to their highest levels with APEX PhysX enabled, adding a second video cards for SLI opens up the possibilities for higher frame rate performance and excellent 3D-Vision performance.

Mafia II is the first PC video game title to include the new NVIDIA APEX PhysX framework, a powerful feature set that only GeForce video cards are built do deliver. While console versions will make use of PhysX, only the PC version supports NVIDIA's APEX PhysX physics modeling engine, which adds the following features: APEX Destruction, APEX Clothing, APEX Vegetation, and APEX Turbulence. PhysX helps make object movement more fluid and lifelike, such as cloth and debris. In this section, Benchmark Reviews details the differences made with- and without APEX PhysX enabled.

We begin with a scene from the Mafia II benchmark test, which has the player pinned down behind a brick column as the enemy shoots at him. Examine the image below, which was taken with a Radeon video card configured with all settings turned to their highest and APEX PhysX support disabled:

Mafia2_Cloth_High_No-PhysX.jpg

No PhysX = Cloth Blending and Missing Debris

Notice from the image above that when PhysX is disabled there is no broken stone debris on the ground. Cloth from foreground character's trench coat blends into his leg and remains in a static position relative to his body, as does the clothing on other (AI) characters. Now inspect the image below, which uses a GeForce graphics card with APEX PhysX enabled:

Mafia2_Cloth_High_PhysX.jpg

Realistic Cloth and Debris - High Quality Settings With PhysX

With APEX PhysX enabled, the cloth neatly sways with the contour of a characters body, and doesn't bleed into solid objects such as body parts. Additionally, APEX Clothing features improve realism by adding gravity and wind effects onto clothing, allowing for characters to look like they would in similar real-world environments.

Mafia2_PhysX_Fire.jpg

Burning Destruction Smoke and Vapor Realism

Flames aren't exactly new to video games, but smoke plumes and heat vapor that mimic realistic movement have never looked as real as they do with APEX Turbulence. Fire and explosions added into a destructible environment is a potent combination for virtual-world mayhem, showcasing the new PhysX APEX Destruction feature.

Mafia2_PhysX_Glass.jpg

Exploding Glass Shards and Bursting Flames

NVIDIA PhysX has changed video game explosions into something worthy of cinema-level special effects. Bursting windows explode into several unique shards of glass, and destroyed crates bust into splintered kindling. Smoke swirls and moves as if there's an actual air current, and flames move out towards open space all on their own. Surprisingly, there is very little impact on FPS performance with APEX PhysX enabled on GeForce video cards, and very little penalty for changing from medium (normal) to high settings.



 

Comments have been disabled by the administrator.

Search Benchmark Reviews

Like Benchmark Reviews on FacebookFollow Benchmark Reviews on Twitter