|ASUS ENGTX460 DirectCU TOP/2DI/1GD5|
|Reviews - Featured Reviews: Video Cards|
|Written by Olin Coles|
|Sunday, 08 August 2010|
Page 9 of 20
DX10: Resident Evil 5
Built upon an advanced version of Capcom's proprietary MT Framework game engine to deliver DirectX-10 graphic detail, Resident Evil 5 offers gamers non-stop action similar to Devil May Cry 4, Lost Planet, and Dead Rising. The MT Framework is an exclusive seventh generation game engine built to be used with games developed for the PlayStation 3 and Xbox 360, and PC ports. MT stands for "Multi-Thread", "Meta Tools" and "Multi-Target". Games using the MT Framework are originally developed on the PC and then ported to the other two console platforms.
On the PC version of Resident Evil 5, both DirectX 9 and DirectX-10 modes are available for Microsoft Windows XP and Vista Operating Systems. Microsoft Windows 7 will play Resident Evil with backwards compatible Direct3D APIs. Resident Evil 5 is branded with the NVIDIA The Way It's Meant to be Played (TWIMTBP) logo, and receives NVIDIA GeForce 3D Vision functionality enhancements.
NVIDIA and Capcom offer the Resident Evil 5 benchmark demo for free download from their website, and Benchmark Reviews encourages visitors to compare their own results to ours. Because the Capcom MT Framework game engine is very well optimized and produces high frame rates, Benchmark Reviews uses the DirectX-10 version of the test at 1920x1200 resolution. Super-High quality settings are configured, with 8x MSAA post processing effects for maximum demand on the GPU. Test scenes from Area #3 and Area #4 require the most graphics processing power, and the results are collected for the chart illustrated below.
Resident Evil 5 has really proved how well the proprietary Capcom MT Framework game engine can look with DirectX-10 effects. The Area 3 and 4 tests are the most graphically demanding from this free downloadable demo benchmark, but the results make it appear that the Area #3 test scene performs better with NVIDIA GeForce products compared to the Area #4 scene that favors ATI Radeon GPUs.
Cost Analysis: Resident Evil 5 (Area 4)
Test Summary: It's unclear if Resident Evil 5 graphics performance fancies ATI or NVIDIA, especially since two different test scenes alternate favoritism. Although this benchmark tool is distributed directly from NVIDIA, and Forceware drivers likely have optimizations written for the Resident Evil 5 game, there doesn't appear to be any decisive tilt towards GeForce products over ATI Radeon counterparts from within the game itself. Test scene #3 certainly favors Fermi GPU's, and they leads ahead of every other product tested. In test scene #4 the Radeon video card series appears more competitive, but this didn't prevent the stock 1GB GeForce GTX 460 from outperforming ATI's Radeon HD 5830 by a 8-FPS margin. The Radeon HD 5850 produced 82 FPS, which is easily outdone by the ASUS ENGTX460 DirectCU TOP that produces 92 FPS. Additionally, the ASUS ENGTX460 DirectCU TOP earns respect for providing the absolute best cost per frame value.