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CINEBENCH 11.5 Benchmark
Maxon CINEBENCH is a real-world test suite that assesses the computer's performance capabilities. CINEBENCH is based on Maxon's award-winning animation software, Cinema 4D, which is used extensively by studios and production houses worldwide for 3D content creation. Maxon software has been used in blockbuster movies such as Spider-Man, Star Wars, The Chronicles of Narnia and many more. CINEBENCH Release 11.5 includes the ability to more accurately test the industry's latest hardware, including systems with up to 64 processor threads, and the testing environment better reflects the expectations of today's production demands. A more streamlined interface makes testing systems and reading results incredibly straightforward.
The CINEBENCH R11.5 test scenario uses all of a system's processing power to render a photorealistic 3D scene, "No Keyframes" the viral animation by AixSponza. This scene makes use of various algorithms to stress all available processor cores. The OpenGL graphics card testing procedure uses a complex 3D scene depicting a car chase with which the performance of your graphics card in OpenGL mode is measured. Since this one test is dominated by the performance of the video card, I'm not showing it here.
The most interesting part of this benchmark for me is always the single-core test. I understand that the multi-core test is better at showing the real world performance, but I'm always curious how the systems perform on a one-for-one basis. Here, the i5 and P55 pairing have a much smaller advantage. If you compare the 4.0 GHz overclocks, the i5 has an 11% lead over the latest AMD Phenom II and 880G platforms. That's relatively minor, compared to some of the previous synthetic tests. If you pro-rate the results in the multi-core scores for the number of cores in action, the differences are similar.
The results so far should convince you that there are no perfect benchmarks, only a large number of imperfect ones that must be considered collectively. So, let's take one more look at a synthetic test suite before we look at some hard core gaming benchmarks.