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Written by Olin Coles   
Tuesday, 11 May 2010
Table of Contents: Page Index
Zotac GeForce GTX-480 Fermi Video Card
Features and Specifications
NVIDIA GF100 GPU Fermi Architecture
Closer Look: Zotac GeForce GTX480
Video Card Testing Methodology
3DMark Vantage GPU Tests
Battlefield: Bad Company 2
BattleForge Performance
Crysis Warhead Tests
Far Cry 2 Benchmark
Resident Evil 5 Tests
Metro 2033 DX11 Performance
Unigine Heaven Benchmark
NVIDIA APEX PhysX Enhancements
NVIDIA 3D-Vision Effects
GeForce GTX480 Temperatures
VGA Power Consumption
Editors Opinion: Fermi GF100
ZOTAC GTX-480 Conclusion

VGA Testing Methodology

The Microsoft DirectX-11 graphics API is native to the Microsoft Windows 7 Operating System, and will be the primary O/S for our test platform. DX11 is also available as a Microsoft Update for the Windows Vista O/S, so our test results apply to both versions of the Operating System. The majority of benchmark tests used in this article are comparative to DX11 performance, however some high-demand DX10 tests have also been included.

According to the Steam Hardware Survey published for the month ending April 2010, the most popular gaming resolution is 1280x1024 (17-19" standard LCD monitors). However, because this 1.31MP resolution is considered 'low' by most standards, our benchmark performance tests concentrate on higher-demand resolutions: 1.76MP 1680x1050 (22-24" widescreen LCD) and 2.30MP 1920x1200 (24-28" widescreen LCD monitors). These resolutions are more likely to be used by high-end graphics solutions, such as those tested in this article.NVIDIA-GeForce-GTX-4800-SLI-GPU-Z.gif

In each benchmark test there is one 'cache run' that is conducted, followed by five recorded test runs. Results are collected at each setting with the highest and lowest results discarded. The remaining three results are averaged, and displayed in the performance charts on the following pages.

A combination of synthetic and video game benchmark tests have been used in this article to illustrate relative performance among graphics solutions. Our benchmark frame rate results are not intended to represent real-world graphics performance, as this experience would change based on supporting hardware and the perception of individuals playing the video game.

Cost to Performance Ratio

For this article Benchmark Reviews has included cost per FPS of graphics performance results. Only the least expensive price is calculated, and does not consider tax, freight, promotional offers, or rebates into the cost. All prices reflect product series components, and do not represent any specific manufacturer, model, or brand. These retail prices for each product were obtained from NewEgg.com on 10-May-2010:

  • $200 Radeon HD 4890
  • $350 GeForce GTX 285
  • $310 Radeon HD 5850
  • $350 GeForce GTX 470
  • $390 Radeon HD 5870
  • $500 GeForce GTX 480
  • $700 Radeon HD 5970

Intel X58-Express Test System

Benchmark Applications

  • 3DMark Vantage v1.02 (Extreme Quality, 8x Multisample Anti-Aliasing, 16x Anisotropic Filtering, 1:2 Scale)
  • BattleField: Bad Company 2 (High Quality, HBAO, 8x Anti-Aliasing, 16x Anisotropic Filtering, Single-Player Intro Scene)
  • BattleForge v1.2 (Very High Quality, 8x Anti-Aliasing, Auto Multi-Thread)
  • Crysis Warhead v1.1 with HOC Benchmark (DX10, Very High Quality, 4x Anti-Aliasing, 16x Anisotropic Filtering, Airfield Demo)
  • Far Cry 2 v1.02 (DX10, Very High Performance, Ultra-High Quality, 8x Anti-Aliasing, HDR + Bloom)
  • Resident Evil 5 Benchmark (DX10, Super-High Quality, 8x MSAA)
  • Metro 2033 (Very-High Quality, DirectX-11, AAA, 16x AF, Scene 1 Intro)
  • Unigine Heaven Benchmark 2.0 (DX11, Normal Tessellation, 16x AF, 4x AA)

Video Card Test Products

Graphics Card Radeon HD4890 GeForce GTX285 Radeon HD5850 GeForce GTX470 Radeon HD5870 GeForce GTX480 Radeon HD5970
GPU Cores 800 240 1440 448 1600 480 3200 (1600 per GPU)
Core Clock (MHz) 850 670 725 608 850 700 725
Shader Clock (MHz) N/A 1550 N/A 1215 N/A 1401 N/A
Memory Clock (MHz) 975 1300 1000 837 1200 924 1000
Memory Amount 1024 MB GDDR5 1024MB GDDR3 1024MB GDDR5 1280MB GDDR5 1024MB GDDR5 1536MB GDDR5 2048MB GDDR5
Memory Interface 256-bit 512-bit 256-bit 320-bit 256-bit 384-bit 512-bit (256-bit per GPU)



 

Comments 

 
# Other TestsFederico La Morgia 2010-05-13 22:57
3 x 480 ?
tests in OC ?
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# Next Zotac 480 coming soonWW_Dagger 2010-05-26 16:44
I've set my heart on the recently announced Zotac FTX 480 AMP. This takes the cake! Faster yet quieter, and looks just awesome.
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# RE: Next Zotac 480 coming soonFederico La Morgia 2010-05-26 22:09
Point my heart, I would like a Fermi limited to 480 SP, but having the full 512-SP.
Not only!, I wish to put in dual-GPU as my current GTX 295 and directly to the liquid cooled heat sink with copper entirely!
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# HD5870Ansuex 2010-09-10 00:32
Is it just me? or is the 5870 losing less fps when resolution is turned higer compared to the GTX480 or?
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