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Written by Olin Coles   
Tuesday, 11 May 2010
Table of Contents: Page Index
Zotac GeForce GTX-480 Fermi Video Card
Features and Specifications
NVIDIA GF100 GPU Fermi Architecture
Closer Look: Zotac GeForce GTX480
Video Card Testing Methodology
3DMark Vantage GPU Tests
Battlefield: Bad Company 2
BattleForge Performance
Crysis Warhead Tests
Far Cry 2 Benchmark
Resident Evil 5 Tests
Metro 2033 DX11 Performance
Unigine Heaven Benchmark
NVIDIA APEX PhysX Enhancements
NVIDIA 3D-Vision Effects
GeForce GTX480 Temperatures
VGA Power Consumption
Editors Opinion: Fermi GF100
ZOTAC GTX-480 Conclusion

NVIDIA 3D-Vision Effects

Readers familiar with Benchmark Reviews have undoubtedly heard of NVIDIA GeForce 3D Vision technology; if not from our review of the product, then for the Editor's Choice Award it's earned or the many times I've personally mentioned it in out articles. Put simply: it changes the game. 2010 has been a break-out year for 3D technology, and PC video games are leading the way. Mafia II is expands on the three-dimensional effects, and improves the 3D-Vision experience with out-of-screen effects. For readers unfamiliar with the technology, 3D-Vision is a feature only available to NVIDIA GeForce video cards.

Mafia2_3d-Vision_Characters.jpg

The first thing gamers should be aware of is the performance penalty for using 3D-Vision with a high-demand game like Mafia II. Using a GeForce GTX 480 video card for reference, currently the most powerful single-GPU graphics solution available, we experienced frame rate speeds up to 33 FPS with all settings configured to their highest and APEX PhysX set to high. However, when 3D Vision is enabled the video frame rate usually decrease by about 50%. This is no longer the hardfast rule, thanks to '3D Vision Ready' game titles that offer performance optimizations. Mafia II proved that the 3D Vision performance penalty can be as little as 30% with a single GeForce GTX 480 video card, or a mere 11% in SLI configuration. NVIDIA Forceware drivers will guide players to make custom-recommended adjustments specifically for each game they play, but PhysX and anti-aliasing will still reduce frame rate performance.

Mafia2_3d-Vision_Tire_Door.jpg

Of course, the out-of-screen effects are worth every dollar you spend on graphics hardware. In the image above, an explosion sends the car's wheel and door flying into the players face, followed by metal debris and sparks. When you're playing, this certainly helps to catch your attention... and when the objects become bullets passing by you, the added depth of field helps assist in player awareness.

Mafia2_3d-Vision_Debris.jpg

Combined with APEX PhysX technology, NVIDIA's 3D-Vision brings destructible walls to life. As enemies shoot at the brick column, dirt and dust fly past the player forcing stones to tumble out towards you. Again, the added depth of field can help players pinpoint the origin of enemy threat, and improve response time without sustaining 'confusion damage'.

Mafia2_3d-Vision_Smoke_Plumes.jpg

NVIDIA APEX Turbulence, a new PhysX feature, already adds an impressive level of realism to games (such as with Mafia II pictured in this section). Watching plumes of smoke and flames spill out towards your camera angle helps put you right into the thick of action.

Mafia2_3d-Vision_Out-of-Screen.jpg

NVIDIA 3D-Vision/3D-Vision Surround is the perfect addition to APEX PhysX technology, and capable video games will prove that these features reproduce lifelike scenery and destruction when they're used together. Glowing embers and fiery shards shooting past you seem very real when 3D-Vision pairs itself APEX PhysX technology, and there's finally a good reason to overpower the PCs graphics system.



 

Comments 

 
# Other TestsFederico La Morgia 2010-05-13 22:57
3 x 480 ?
tests in OC ?
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# Next Zotac 480 coming soonWW_Dagger 2010-05-26 16:44
I've set my heart on the recently announced Zotac FTX 480 AMP. This takes the cake! Faster yet quieter, and looks just awesome.
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# RE: Next Zotac 480 coming soonFederico La Morgia 2010-05-26 22:09
Point my heart, I would like a Fermi limited to 480 SP, but having the full 512-SP.
Not only!, I wish to put in dual-GPU as my current GTX 295 and directly to the liquid cooled heat sink with copper entirely!
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# HD5870Ansuex 2010-09-10 00:32
Is it just me? or is the 5870 losing less fps when resolution is turned higer compared to the GTX480 or?
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