Archive Home arrow Reviews: arrow Video Cards arrow Zotac GeForce GTX-480 Fermi Video Card
Zotac GeForce GTX-480 Fermi Video Card E-mail
Reviews - Featured Reviews: Video Cards
Written by Olin Coles   
Tuesday, 11 May 2010
Table of Contents: Page Index
Zotac GeForce GTX-480 Fermi Video Card
Features and Specifications
NVIDIA GF100 GPU Fermi Architecture
Closer Look: Zotac GeForce GTX480
Video Card Testing Methodology
3DMark Vantage GPU Tests
Battlefield: Bad Company 2
BattleForge Performance
Crysis Warhead Tests
Far Cry 2 Benchmark
Resident Evil 5 Tests
Metro 2033 DX11 Performance
Unigine Heaven Benchmark
NVIDIA APEX PhysX Enhancements
NVIDIA 3D-Vision Effects
GeForce GTX480 Temperatures
VGA Power Consumption
Editors Opinion: Fermi GF100
ZOTAC GTX-480 Conclusion

Metro 2033 DX11 Performance

Metro 2033 is an action-oriented video game with a combination of survival horror, and first-person shooter elements. The game is based on the novel Metro 2033 by Russian author Dmitry Glukhovsky. It was developed by 4A Games in Ukraine and released in March 2010 for Microsoft Windows. Metro 2033 uses the 4A game engine, developed by 4A Games. The 4A Engine supports DirectX-9, 10, and 11, along with NVIDIA PhysX and GeForce 3D Vision.

The 4A engine is multi-threaded in such that only PhysX had a dedicated thread, and uses a task-model without any pre-conditioning or pre/post-synchronizing, allowing tasks to be done in parallel. The 4A game engine can utilize a deferred shading pipeline, and uses tessellation for greater performance, and also has HDR (complete with blue shift), real-time reflections, color correction, film grain and noise, and the engine also supports multi-core rendering.

Metro 2033 featured superior volumetric fog, double PhysX precision, object blur, sub-surface scattering for skin shaders, parallax mapping on all surfaces and greater geometric detail with a less aggressive LODs. Using PhysX, the engine uses many features such as destructible environments, and cloth and water simulations, and particles that can be fully affected by environmental factors.

Metro-2033_DX11_Benchmark.jpg

NVIDIA has been diligently working to promote Metro 2033, and for good reason: it is the most demanding PC video game we've ever tested. When their flagship GeForce GTX-480 struggles to produce 27 FPS with DirectX-11 anti-aliasing turned two to its lowest setting, you know that only the strongest graphics processors will generate playable frame rates.

Cost Analysis: Metro 2033

  • Radeon HD 5850: $16.32 per FPS
  • GeForce GTX 470: $16.67 per FPS
  • Radeon HD 5870: $17.73 per FPS
  • GeForce GTX 480: $18.82 per FPS
  • Radeon HD 5970: $20.00 per FPS
  • GeForce GTX480 SLI: $21.74 per FPS
  • Test Summary: There's no way to ignore the graphical demands of Metro 2033, and only the most powerful GPUs will deliver a decent visual experience. The graphical demands make our selection of DX11 video cards appear flat, especially when two GeForce GTX-480 Fermi video card combined into a SLI set only produce 46 FPS.

    Graphics Card Radeon HD4890 GeForce GTX285 Radeon HD5850 GeForce GTX470 Radeon HD5870 GeForce GTX480 Radeon HD5970
    GPU Cores 800 240 1440 448 1600 480 3200 (1600 per GPU)
    Core Clock (MHz) 850 670 725 608 850 700 725
    Shader Clock (MHz) N/A 1550 N/A 1215 N/A 1401 N/A
    Memory Clock (MHz) 975 1300 1000 837 1200 924 1000
    Memory Amount 1024 MB GDDR5 1024MB GDDR3 1024MB GDDR5 1280MB GDDR5 1024MB GDDR5 1536MB GDDR5 2048MB GDDR5
    Memory Interface 256-bit 512-bit 256-bit 320-bit 256-bit 384-bit 512-bit (256-bit per GPU)



     

    Comments 

     
    # Other TestsFederico La Morgia 2010-05-13 22:57
    3 x 480 ?
    tests in OC ?
    Report Comment
     
     
    # Next Zotac 480 coming soonWW_Dagger 2010-05-26 16:44
    I've set my heart on the recently announced Zotac FTX 480 AMP. This takes the cake! Faster yet quieter, and looks just awesome.
    Report Comment
     
     
    # RE: Next Zotac 480 coming soonFederico La Morgia 2010-05-26 22:09
    Point my heart, I would like a Fermi limited to 480 SP, but having the full 512-SP.
    Not only!, I wish to put in dual-GPU as my current GTX 295 and directly to the liquid cooled heat sink with copper entirely!
    Report Comment
     
     
    # HD5870Ansuex 2010-09-10 00:32
    Is it just me? or is the 5870 losing less fps when resolution is turned higer compared to the GTX480 or?
    Report Comment
     

    Comments have been disabled by the administrator.

    Search Benchmark Reviews
    QNAP Network Storage Servers

    Follow Benchmark Reviews on FacebookReceive Tweets from Benchmark Reviews on Twitter