|NVIDIA GeForce GTX 480 Fermi Video Card|
|Reviews - Featured Reviews: Video Cards|
|Written by Olin Coles|
|Friday, 26 March 2010|
Page 10 of 19
Far Cry 2 Benchmark
Ubisoft has developed Far Cry 2 as a sequel to the original, but with a very different approach to game play and story line. Far Cry 2 features a vast world built on Ubisoft's new game engine called Dunia, meaning "world", "earth" or "living" in Farci. The setting in Far Cry 2 takes place on a fictional Central African landscape, set to a modern day timeline.
The Dunia engine was built specifically for Far Cry 2, by Ubisoft Montreal development team. It delivers realistic semi-destructible environments, special effects such as dynamic fire propagation and storms, real-time night-and-day sun light and moon light cycles, dynamic music system, and non-scripted enemy A.I actions.
The Dunia game engine takes advantage of multi-core processors as well as multiple processors and supports DirectX 9 as well as DirectX-10. Only 2 or 3 percent of the original CryEngine code is re-used, according to Michiel Verheijdt, Senior Product Manager for Ubisoft Netherlands. Additionally, the engine is less hardware-demanding than CryEngine 2, the engine used in Crysis.
However, it should be noted that Crysis delivers greater character and object texture detail, as well as more destructible elements within the environment. For example; trees breaking into many smaller pieces and buildings breaking down to their component panels. Far Cry 2 also supports the amBX technology from Philips. With the proper hardware, this adds effects like vibrations, ambient colored lights, and fans that generate wind effects.
There is a benchmark tool in the PC version of Far Cry 2, which offers an excellent array of settings for performance testing. Benchmark Reviews used the maximum settings allowed for DirectX-10 tests, with the resolution set to 1920x1200. Performance settings were all set to 'Very High', Render Quality was set to 'Ultra High' overall quality, 8x anti-aliasing was applied, and HDR and Bloom were enabled.
Although the Dunia engine in Far Cry 2 is slightly less demanding than CryEngine 2 engine in Crysis, the strain appears to be extremely close. In Crysis we didn't dare to test AA above 4x, whereas we used 8x AA and 'Ultra High' settings in Far Cry 2. The end effect was a separation between what is capable of maximum settings, and what is not. Using the short 'Ranch Small' time demo (which yields the lowest FPS of the three tests available), we noticed that there are very few products capable of producing playable frame rates with the settings all turned up.
Inspecting the performance at 1920x1200 resolution, it appears that every graphics card we tested can handle higher quality settings and post-processing effects in Far Cry 2. Similar to Battlefield: Bad Company 2 and Crysis Warhead, Far Cry 2 delivers optimal performance on NVIDIA GeForce video cards over the ATI Radeon alternative... The Way It's Meant To Be Played.
The Radeon HD4890 lags behind the GeForce GTX275, and the Radeon HD5850 only matches the overclocked ASUS GeForce GTX 285 TOP for a change. Obviously the results are leaning towards NVIDIA here, so be prepared for anything. The GeForce GTX480 outperforms every other graphics card sold in terms of Far Cry 2 performance, with healthy lead over the HD5870 and a few FPS ahead of the dual-GPU Radeon HD5970.
Test Summary: The Dunia game engine appears preferential to NVIDIA products over ATI, and if you're one of the many gamers who like to play Far Cry 2 perhaps you should prefer them too. The new NVIDIA GeForce GTX480 improves over the past-generation GeForce GTX285 by nearly 76%, and beats the Radeon HD5870 by over 50%. The surprise here is a measured benefit of 2 FPS for the single GF100 graphics card over dual-GPUs in the Radeon HD5970.