Archive Home arrow Web Affiliates: arrow Web Reviews arrow ATI Radeon HD5570 DX11 Video Card
ATI Radeon HD5570 DX11 Video Card E-mail
Reviews - Featured Reviews: Video Cards
Written by Bruce Normann   
Thursday, 11 February 2010
Table of Contents: Page Index
ATI Radeon HD5570 DX11 Video Card
Radeon HD5570 Features
Radeon HD5570 Specifications
Closer Look: Radeon HD 5570
Radeon HD5570 Detailed Features
ATI Eyefinity Multi-Monitors
Video Card Testing Methodology
3DMark Vantage Benchmarks
Crysis Benchmark Results
Devil May Cry 4 Benchmark
Far Cry 2 Benchmarks
Resident Evil 5 Benchmarks
ATI Radeon HD5570 Temperature
VGA Power Consumption
Radeon HD5570 Final Thoughts
ATI Radeon HD5570 Conclusion

Devil May Cry 4 Benchmark

Devil May Cry 4 was released for the PC platform in early 2007 as the fourth installment to the Devil May Cry video game series. DMC4 is a direct port from the PC platform to console versions, which operate at the native 720P game resolution with no other platform restrictions. Devil May Cry 4 uses the refined MT Framework game engine, which has been used for many popular Capcom game titles over the past several years.

MT Framework is an exclusive seventh generation game engine built to be used with games developed for the PlayStation 3 and Xbox 360, and PC ports. MT stands for "Multi-Thread", "Meta Tools" and "Multi-Target". Originally meant to be an outside engine, but none matched their specific requirements in performance and flexibility. Games using the MT Framework are originally developed on the PC and then ported to the other two console platforms.

On the PC version a special bonus called Turbo Mode is featured, giving the game a slightly faster speed, and a new difficulty called Legendary Dark Knight Mode is implemented. The PC version also has both DirectX 9 and DirectX 10 mode for Windows XP, Vista, and Widows 7 operating systems.

It's always nice to be able to compare the results we receive here at Benchmark Reviews with the results you test for on your own computer system. Usually this isn't possible, since settings and configurations make it nearly difficult to match one system to the next; plus you have to own the game or benchmark tool we used.

Devil May Cry 4 fixes this, and offers a free benchmark tool available for download. Because the DMC4 MT Framework game engine is rather low-demand for today's cutting edge video cards, Benchmark Reviews used the 1680x1050 resolution to test with 8x AA (highest AA setting available to Radeon HD video cards) and 16x AF.

ATI_RADEON_HD5570_HTPC_VIDEO_CARD_DMC4_DX10.jpg

Devil May Cry 4 is not as demanding a benchmark as it used to be. Only scene #2 and #4 are worth looking at from the standpoint of trying to separate the fastest video cards from the slower ones. Still, it represents a typical environment for many games that our readers still play on a regular basis, so it's good to see what works with it and what doesn't. Any of the tested cards will do a credible job in this application, and the performance scales in a pretty linear fashion. You get what you pay for when running this game, at least for benchmarks. This is one time where you can generally use the maximum available anti-aliasing settings, so NVIDIA users should feel free to crank it up to 16X. The DX10 "penalty" is of no consequence here.

The HD5570, once again slots itself almost evenly between the HD5450 and the HD5670. As usual, we get higher frame rates across the board in this test v. the more challenging titles in our test suite, but the two low-end cards still can't make it to the recommended 30 FPS minimum. The HD5570 makes the mark, however. This is one time where you can achieve full required performance at max performance settings, with a graphics card that will fit snugly into a typical low profile HTPC case.

Product Series

ATI Radeon HD5450 (Mfr. Sample)

EVGA GeForce 8600GT (256-P2-N751-TR)

ATI Radeon HD5570 (Mfr. Sample)

ATI Radeon HD5670 (Mfr. Sample)

MSI Radeon HD4830 (R4830 T2D512)

XFX Radeon HD5750 (HD-575X-ZN)

Stream Processors

80

32

400

400

640

720

Core Clock (MHz)

650

540

650

775

585

700

Shader Clock (MHz)

N/A

1180

N/A

N/A

N/A

N/A

Memory Clock (MHz)

800

700

900

1000

900

1150

Memory Amount

512MB- GDDR3

256MB- GDDR3

1024MB-GDDR3

512MB-GDDR5

512MB-GDDR5

1024MB- GDDR5

Memory Interface

64-bit

64-bit

128-bit

128-Bit

256-Bit

128-bit

Our next benchmark of the series is for a very popular FPS game that rivals Crysis for world-class graphics, and is more representative of games optimized for DirectX10. Maybe we'll get some relief there...



 

Comments have been disabled by the administrator.

Search Benchmark Reviews
QNAP Network Storage Servers

Follow Benchmark Reviews on FacebookReceive Tweets from Benchmark Reviews on Twitter