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Written by Bruce Normann   
Thursday, 11 February 2010
Table of Contents: Page Index
ATI Radeon HD5570 DX11 Video Card
Radeon HD5570 Features
Radeon HD5570 Specifications
Closer Look: Radeon HD 5570
Radeon HD5570 Detailed Features
ATI Eyefinity Multi-Monitors
Video Card Testing Methodology
3DMark Vantage Benchmarks
Crysis Benchmark Results
Devil May Cry 4 Benchmark
Far Cry 2 Benchmarks
Resident Evil 5 Benchmarks
ATI Radeon HD5570 Temperature
VGA Power Consumption
Radeon HD5570 Final Thoughts
ATI Radeon HD5570 Conclusion

Far Cry 2 Benchmark Results

Ubisoft has developed Far Cry 2 as a sequel to the original, but with a very different approach to game play and story line. Far Cry 2 features a vast world built on Ubisoft's new game engine called Dunia, meaning "world", "earth" or "living" in Farci. The setting in Far Cry 2 takes place on a fictional Central African landscape, set to a modern day timeline.

The Dunia engine was built specifically for Far Cry 2, by Ubisoft Montreal development team. It delivers realistic semi-destructible environments, special effects such as dynamic fire propagation and storms, real-time night-and-day sun light and moon light cycles, dynamic music system, and non-scripted enemy A.I actions.

The Dunia game engine takes advantage of multi-core processors as well as multiple processors and supports DirectX 9 as well as DirectX 10. Only 2 or 3 percent of the original CryEngine code is re-used, according to Michiel Verheijdt, Senior Product Manager for Ubisoft Netherlands. Additionally, the engine is less hardware-demanding than CryEngine 2, the engine used in Crysis. However, it should be noted that Crysis delivers greater character and object texture detail, as well as more destructible elements within the environment. For example; trees breaking into many smaller pieces and buildings breaking down to their component panels. Far Cry 2 also supports the amBX technology from Philips. With the proper hardware, this adds effects like vibrations, ambient colored lights, and fans that generate wind effects.

There is a benchmark tool in the PC version of Far Cry 2, which offers an excellent array of settings for performance testing. Benchmark Reviews used slightly lower settings for this test, with the resolution set to 1280x1024 and 1680x1050. The performance settings were all set to 'Medium', Render Quality was set to 'Optimum' (which was the same as "High" in this case), 4x anti-aliasing was applied, and HDR and Bloom were enabled. Of course DX10 was used exclusively for this series of tests.

ATI_RADEON_HD5570_HTPC_VIDEO_CARD_Far_Cry_2_DX10.jpg

Although the Dunia engine in Far Cry 2 is slightly less demanding than CryEngine 2 engine in Crysis, the strain appears to be similar. Far Cry 2 also seems to have been optimized for, or at least written with a clear understanding of, DX10 requirements.

Using the short 'Ranch Small' time demo (which yields the lowest FPS of the three tests available), only the more robust video cards are capable of producing playable frame rates with moderate settings applied. The Radeon HD5570 is stuck just below the 30 fps range again, whereas the HD5670 is comfortably over the hump. Lowering the quality settings will be necessary to enjoy stutter-free performance from the HD5570 with this demanding title.

Product Series

ATI Radeon HD5450 (Mfr. Sample)

EVGA GeForce 8600GT (256-P2-N751-TR)

ATI Radeon HD5570 (Mfr. Sample)

ATI Radeon HD5670 (Mfr. Sample)

MSI Radeon HD4830 (R4830 T2D512)

XFX Radeon HD5750 (HD-575X-ZN)

Stream Processors

80

32

400

400

640

720

Core Clock (MHz)

650

540

650

775

585

700

Shader Clock (MHz)

N/A

1180

N/A

N/A

N/A

N/A

Memory Clock (MHz)

800

700

900

1000

900

1150

Memory Amount

512MB- GDDR3

256MB- GDDR3

1024MB-GDDR3

512MB-GDDR5

512MB-GDDR5

1024MB- GDDR5

Memory Interface

64-bit

64-bit

128-bit

128-Bit

256-Bit

128-bit

Our next benchmark of the series puts our collection of video cards against some very demanding graphics in the newly released Resident Evil 5 benchmark.



 

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