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Written by Olin Coles   
Monday, 13 September 2010
Table of Contents: Page Index
NVIDIA GeForce GTS 450 GF106 Video Card
NVIDIA Fermi Features
NVIDIA GF106 GPU Specifications
GeForce GTS 450 Partner Products
Closer Look: NVIDIA GeForce GTS 450
Video Card Testing Methodology
DX10: 3DMark Vantage
DX10: Crysis Warhead
DX10: Far Cry 2
DX10: Resident Evil 5
DX10: Street Fighter IV
DX11: Aliens vs Predator
DX11: Battlefield Bad Company 2
DX11: BattleForge
DX9 SSAO: Mafia II
DX11: Metro 2033
DX11: Unigine Heaven 2.1
NVIDIA APEX PhysX Enhancements
NVIDIA 3D-Vision Effects
GeForce GTS 450 Temperatures
VGA Power Consumption
GeForce GTS 450 Overclocking
Editor's Opinion: NVIDIA Fermi
GeForce GTS 450 Conclusion

DX10: Far Cry 2

Ubisoft has developed Far Cry 2 as a sequel to the original, but with a very different approach to game play and story line. Far Cry 2 features a vast world built on Ubisoft's new game engine called Dunia, meaning "world", "earth" or "living" in Farci. The setting in Far Cry 2 takes place on a fictional Central African landscape, set to a modern day timeline.

The Dunia engine was built specifically for Far Cry 2, by Ubisoft Montreal development team. It delivers realistic semi-destructible environments, special effects such as dynamic fire propagation and storms, real-time night-and-day sun light and moon light cycles, dynamic music system, and non-scripted enemy A.I actions.

The Dunia game engine takes advantage of multi-core processors as well as multiple processors and supports DirectX 9 as well as DirectX-10. Only 2 or 3 percent of the original CryEngine code is re-used, according to Michiel Verheijdt, Senior Product Manager for Ubisoft Netherlands. Additionally, the engine is less hardware-demanding than CryEngine 2, the engine used in Crysis.

However, it should be noted that Crysis delivers greater character and object texture detail, as well as more destructible elements within the environment. For example; trees breaking into many smaller pieces and buildings breaking down to their component panels. Far Cry 2 also supports the amBX technology from Philips. With the proper hardware, this adds effects like vibrations, ambient colored lights, and fans that generate wind effects.

There is a benchmark tool in the PC version of Far Cry 2, which offers an excellent array of settings for performance testing. Benchmark Reviews used the maximum settings allowed for DirectX-10 tests, with the resolution set to 1920x1200. Performance settings were all set to 'Very High', Render Quality was set to 'Ultra High' overall quality, 8x anti-aliasing was applied, and HDR and Bloom were enabled.

  • Far Cry 2 v1.02
    • Extreme Settings: (Very High Performance, Ultra-High Quality, 8x AA, HDR + Bloom)

Far_Cry_2_Benchmark_Performance.jpg

Far Cry 2 Extreme Quality Settings

Although the Dunia engine in Far Cry 2 is slightly less demanding than CryEngine 2 engine in Crysis, the strain appears to be extremely close. In Crysis we didn't dare to test AA above 4x, whereas we used 8x AA and 'Ultra High' settings in Far Cry 2. The end effect was a separation between what is capable of maximum settings, and what is not. Using the short 'Ranch Small' time demo (which yields the lowest FPS of the three tests available), we noticed that there are very few products capable of producing playable frame rates with the settings all turned up.

Cost Analysis: Far Cry 2 (Extreme)

  • $150 Radeon HD 5770 1GB costs $4.37 per FPS
  • $130 GeForce GTS 450 1GB costs $3.00 per FPS
  • $200 Radeon HD 5830 1GB costs $5.76 per FPS
  • $180 GeForce GTX 460 768MB costs $2.99 per FPS
  • $270 Radeon HD 5850 1GB costs $5.22 per FPS
  • Test Summary: Far Cry 2 benchmark tests use maximum settings, which means that users who dial down the anti-aliasing or use a lower resolution will have much better frame rate performance. The FC2 Dunia game engine demonstrates a preference towards NVIDIA products over ATI, which allows the GeForce GTS 450 to produce a dominating 9 FPS performance benefit over the Radeon HD 5770 while also beating a Radeon HD 5830 by nearly the same margin. Because of the major differences in performance with Far Cry 2, the GeForce GTS 450 (and all other GeForce cards) offered the best performance and cost per FPS of any DX11 video card.

    Graphics Card GeForce 9800 GTX+ Radeon HD4890 GeForce GTX285 Radeon HD5750 Radeon HD5770 GeForce GTS450 Radeon HD5830 GeForce GTX460 Radeon HD5850 GeForce GTX470
    GPU Cores 128 800 240 720 800 192 1120 336 1440 448
    Core Clock (MHz) 740 850 670 700 850 783 800 675 725 608
    Shader Clock (MHz) 1836 N/A 1550 N/A N/A 1566 N/A 1350 N/A 1215
    Memory Clock (MHz) 1100 975 1300 1150 1200 902 1000 900 1000 837
    Memory Amount 512 MB GDDR3 1024 MB GDDR5 1024MB GDDR3 1024MB GDDR5 1024MB GDDR5 1024 MB GDDR5 1024MB GDDR5 768MB GDDR5 1024MB GDDR5 1280MB GDDR5
    Memory Interface 256-bit 128-bit 512-bit 128-bit 128-bit 128-bit 256-bit 192-bit 256-bit 320-bit



     

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