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Written by Bruce Normann   
Tuesday, 13 October 2009
Table of Contents: Page Index
ATI Radeon HD5770 Juniper GPU Video Card
Radeon HD5770 Features
Radeon HD5770 Specifications
Closer Look: Radeon HD 5770
Radeon HD5770 Detailed Features
ATI Eyefinity Multi-Monitors
Video Card Testing Methodology
3DMark Vantage Benchmarks
Crysis Benchmark Results
Devil May Cry 4 Benchmark
Far Cry 2 Benchmarks
Resident Evil 5 Benchmarks
World in Conflict Benchmarks
BattleForge - Renegade Benchmarks
ATI Radeon HD5770 Temperature
VGA Power Consumption
Radeon HD5770 Final Thoughts
ATI Radeon HD5770 Conclusion

World in Conflict Benchmark Results

The latest version of Massive's proprietary Masstech engine utilizes DX10 technology and features advanced lighting and physics effects, and allows for a full 360 degree range of camera control. Massive's MassTech engine scales down to accommodate a wide range of PC specifications, if you've played a modern PC game within the last two years, you'll be able to play World in Conflict.

World in Conflict's FPS-like control scheme and 360-degree camera make its action-strategy game play accessible to strategy fans and fans of other genres... if you love strategy, you'll love World in Conflict. If you've never played strategy, World in Conflict is the strategy game to try.

Based on the test results charted below it's clear that WiC doesn't place a limit on the maximum frame rate (to prevent a waste of power) which is good for full-spectrum benchmarks like ours, but bad for electricity bills. The average frame rate is shown for each resolution in the chart below. World in Conflict just begins to place demands on the graphics processor at the 1680x1050 resolution, so we'll skip the low-res testing.

ATI_Radeon_HD5770_World_In_Conflict_DX10.jpg

The GT200 series GPUs from NVIDIA seem to have a distinct advantage with the World In Conflict benchmark. The GTX260-216 pulls out a 6 FPS lead over the HD5770 at 1680x1050 and holds onto it at the higher 1920x1200 resolution. The GTX275 and GTX285 pile on another 4-6 FPS above that. Also, the HD4850 comes close to the performance of the HD5770, even in the higher resolution testing, despite having only 512MB of memory to play with. Something is clearly not optimized in this benchmark for the latest ATI version of pixel processing hardware.

Product Series

MSI Radeon HD4830 (R4830 T2D512)

ASUS Radeon HD4850 (EAH4850 TOP)

ATI Radeon HD5770 (Engineering Sample)

ASUS GeForce GTX 260 (ENGTX260 MATRIX)

MSI GeForce GTX 275 (N275GTX Twin Frozr OC)

ASUS GeForce GTX 285 (GTX285 MATRIX)

Stream Processors

640

800

800

216

240

240

Core Clock (MHz)

585

680

850

576

666

662

Shader Clock (MHz)

N/A

N/A

N/A

1242

1476

1476

Memory Clock (MHz)

900

1050

1200

999

1161

1242

Memory Amount

512MB - GDDR3

512MB - GDDR3

1024MB-GDDR5

896MB - GDDR3

896MB - GDDR3

1024MB - GDDR3

Memory Interface

256-bit

256-bit

128-bit

448-bit

448-Bit

512-bit

Our last benchmark of the series brings DirectX 11 into the mix, a situation that only one of the cards under test is capable of handling.



 

Comments 

 
# low scores on ati 5770 xfrire configronald jan 2010-11-27 20:47
# Low Scores on ati 5770 xfire ? ronald jan 2010-11-27 20:43
i cant seem to know the problem with my set up why im getting a low scores on benchmark test with re5 using ati 5770 GPU.

scores with the same set-up: 1920 x 1200 with all settings were max out 8xAA was only 24.1fps with the single card and 42.1 fps with crossfire setup.

Specs:

GPU: Sapphire ATI 5770 Vapor X crossfire config with 1 crossfire cable connected
Proci: thuban 1090t h50 water cooled
mobo: msi 790gx-65g
hdd: samsung 500gb 7200rpm 3.5
mem: ocz obsidian dd3 1600mhz 4GB ( 2by2Gb)
PSU: thermaltake litepower 600w
Monitor: Sony 32in bravia lcd TV
software: dx 11 cat 10.11 win 7

can somebody please help..could it be some components maybe bottleneck?
Reply
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# answered...BruceBruce 2010-11-27 20:59
in the CrossFireX article.
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