|ATI Radeon HD 4770 RV740 DDR5 Video Card|
|Reviews - Featured Reviews: Video Cards|
|Written by Olin Coles|
|Tuesday, 28 April 2009|
Page 9 of 14
Devil May Cry 4 Benchmark
Devil May Cry 4 was released on PC in early 2007 as the fourth installment to the Devil May Cry video game series. DMC4 is a direct port from the PC platform to console versions, which operate at the native 720P game resolution with no other platform restrictions. Devil May Cry 4 uses the refined MT Framework game engine, which has been used for many popular Capcom game titles over the past several years.
MT Framework is an exclusive seventh generation game engine built to be used with games developed for the PlayStation 3 and Xbox 360, and PC ports. MT stands for "Multi-Thread", "Meta Tools" and "Multi-Target". Originally meant to be an outside engine, but none matched their specific requirements in performance and flexibility. Games using the MT Framework are originally developed on the PC and then ported to the other two console platforms.
On the PC version a special bonus called Turbo Mode is featured, giving the game a slightly faster speed, and a new difficulty called Legendary Dark Knight Mode is implemented. The PC version also has both DirectX 9 and DirectX 10 mode for Microsoft Windows XP and Vista Operating Systems.
It's always nice to be able to compare the results we receive here at Benchmark Reviews with the results you test for on your own computer system. Usually this isn't possible, since settings and configurations make it nearly difficult to match one system to the next; plus you have to own the game or benchmark tool we used.
Devil May Cry 4 fixes this, and offers a free benchmark tool available for download. Because the DMC4 MT Framework game engine is rather low-demand for today's cutting edge multi-GPU video cards, Benchmark Reviews uses the 1920x1200 resolution to test with 8x AA (highest AA setting available to Radeon HD video cards) and 16x AF. The benchmark runs through four test scenes, but scene #2 and #4 are the ones that usually offer a challenge. Displayed below is our result for the test.
Judging from the results charted above, it appears that the Capcom MT Framework game engine isn't particular about which brand of video card you use for gaming. In these test scenes, the Radeon HD 4770 dominates over a 8800 GT at 1920x1280 in both test scenes, rendering 54 to 40 and 52 FPS to 44. The HD4770 trails the reference HD4850 by 9 FPS, and the GeForce GTX 260 by 20 FPS. A factory-overclocked GeForce GTX 285 offers the best single-GPU performance in scene #2, but only slightly ahead of the HD4890. Into scene #4 the Radeon HD 4890 and GTX 285 render exactly the same performance.
While the GeForce 8800 GT can still play DMC4, it does so around the 40/44 FPS range with the HD 4770 hovering above it. The Radeon HD 4850 kicks this up to around 60 FPS, while the other take off from there. The reference-design GeForce GTX 260 produced 72 FPS on average, and the Radeon HD 4870 narrowly out-paces it with 83 FPS. The ATI Radeon HD 4890 pushes 94 FPS, while an overclocked GeForce GTX 285 matches the performance. DMC4 was intended to replace our UT3 test, which commonly offered results as high as 180 FPS, but the search for high-demand graphics tests is getting tough as the newest games seem to be happy with old hardware. Feel free to write us with your suggestions.
Our last benchmark of the series is coming next, which puts our collection of video cards against some very demanding graphics with World in Conflict.