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Written by Miles Cheatham   
Wednesday, 19 November 2008
Table of Contents: Page Index
Intel Core i7-920 Processor BX80601920
Features and Specifications
Core i7-920 Features con't
Testing Methodology
Intel Core i7-920 Overclocking
PCMark Vantage System Tests
3DMark Vantage and 3DMark06 Tests
SANDRA 2009 System Tests
EVEREST Ultimate System Tests
CINEBENCH and SuperPi Tests
Crysis and WIC Tests
Core i7Power Consumption
Intel Core i7-920 Final Thoughts
Intel Core i7-920 Conclusion

Crysis System Tests

Crysis uses a new graphics engine: the CryENGINE2, which is the successor to Far Cry's CryENGINE. CryENGINE2 is among the first engines to use the Direct3D 10 (DirectX10) framework of Windows Vista, but can also run using DirectX9, both on Vista and Windows XP.

Roy Taylor, Vice President of Content Relations at NVIDIA, has spoken on the subject of the engine's complexity, stating that Crysis has over a million lines of code, 1GB of texture data, and 85,000 shaders. To get the most out of modern multicore processor architectures, CPU intensive subsystems of CryENGINE 2 such as physics, networking and sound, have been re-written to support multi-threading.

Crysis offers an in-game benchmark tool, which is similar to World in Conflict. This short test does place some high amounts of stress on a graphics card, since there are so many landscape features rendered. For benchmarking purposes, Crysis can mean trouble as it places a high demand on both GPU and CPU resources. Benchmark Reviews uses the Crysis Benchmark Tool by Mad Boris to test frame rates in batches, which allows the results of many tests to be averaged.

We ran the Crysis benchmarks in DirectX9 only with all settings at high. We are reporting results at resolutions of 1680 x 1050 and 1920 x 1200 with no anti-aliasing or anisotropic filtering utilized.

Intel Core<sup>TM</sup> i7-965 Extreme Edition

World in Conflict System Tests

The latest version of Massive's proprietary Masstech engine utilizes DX10 technology and features advanced lighting and physics effects, and allows for a full 360 degree range of camera control. Massive's MassTech engine scales down to accommodate a wide range of PC specifications, if you've played a modern PC game within the last two years, you'll be able to play World in Conflict.

World in Conflict offers an in-game benchmark; which records the minimum, average, and maximum frame rates during the test. Very recently another hardware review website made the assertion that these tests are worthless, but we couldn't disagree more. When used to compare video cards which are dependant on the same driver and use the same GPU architecture, the in-game benchmark works very well and comparisons are apples-to-apples.

We ran the World in Conflict benchmarks in DirectX9 only with all settings at very high. We are reporting results at resolutions of 1680 x 1050 and 1920 x 1200 with 4 x AA and 16 x AF utilized.

Intel Core<sup>TM</sup> i7-965 Extreme Edition



 

Comments 

 
# Mr.Jim Thwaites 2010-11-26 11:14
I checked on prices the i7-920 is almost the same price as the i7-950. Why? It is hard to find the 920. I assume that the 950 is better then the 920.
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# No More SupplyBruceBruce 2010-11-26 11:53
The free market sometimes behave s with random stupidity, and this situation is quite common, especially for CPUs. They are no longer producing the "920", so there is limited supply, but the "950" is a direct replacement, so what does it matter?
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# :D\nerd 2011-07-20 05:23
whata hell is that ? ? mhz ? :D
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