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ASUS ENGTX260 Matrix GeForce GTX 260 Video Card E-mail
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Written by Bruce Normann - Edited by Olin Coles   
Thursday, 14 May 2009
Table of Contents: Page Index
ASUS ENGTX260 Matrix GeForce GTX 260 Video Card
ENGTX260 Matrix Features
ENGTX260 Matrix Specifications
Closer Look: ENGTX260 Matrix
ENGTX260 Matrix Detailed Features
Video Card Testing Methodology
3DMark06 Benchmarks
Crysis Benchmark Results
Devil May Cry 4 Benchmark
Far Cry 2 Benchmarks
World in Conflict Benchmarks
ENGTX260 Matrix Temperature
VGA Power Consumption
GTX260 Final Thoughts
ENGTX260 Matrix Conclusion

Video Card Testing Methodology

At the start of all tests, the previous display adapter driver is uninstalled and trace components are removed using Driver Cleaner Pro.We then restart the computer system to establish our display settings and define the monitor. Once the hardware is prepared, we begin our testing. The synthetic benchmark tests in 3DMark06 will utilize shader models 2.0 and 3.0. In our higher-end VGA products we conduct tests at the following resolutions: 1280x1024 (19" Standard LCD), 1680x1050 (22-24" Widescreen LCD), and 1920x1200 (24-28" Widescreen LCD). In some tests we utilized widescreen monitor resolutions, since more users are beginning to feature these products for their own computing.

Each benchmark test program begins after a system restart, and the very first result for every test will be ignored since it often only caches the test. This process proved extremely important in the World in Conflict and Supreme Commander benchmarks, as the first run served to cache maps allowing subsequent tests to perform much better than the first. Each test is completed five times, with the average results displayed in our article.

Our site polls and statistics indicate that the over 90% of our visitors use their PC for playing video games, and practically every one of you are using a screen resolutions mentioned above. Since all of the benchmarks we use for testing represent different game engine technology and graphic rendering processes, I feel that this battery of tests will provide a diverse range of results for you to gauge performance on your own computer system. Since most gamers and enthusiasts are still using Windows XP, DirectX 9 will be used for all tests until demand and software support improve for Windows Vista or Windows 7 gains widespread acceptance.

Test System

Benchmark Applications

  • 3DMark06 v1.1.0 (8x Anti Aliasing & 16x Anisotropic Filtering)
  • Crysis v1.21 Benchmark (High Settings, 0x and 4x Anti-Aliasing)
  • Devil May Cry 4 Benchmark Demo (Ultra Quality, 8x MSAA)
  • Far Cry 2 v1.02 (Very High Performance, Ultra-High Quality, 8x AA)
  • World in Conflict v1.0.0.9 Performance Test (Very High Setting: 4x AA/4x AF)

Video Card Test Products

  • MSI Radeon HD4830 (R4830 T2D512 - Catalyst 9.4)
  • ASUS Radeon HD4850 (EAH4850 TOP - Catalyst 9.4)
  • ASUS GeForce GTX 260 (ENGTX260 MATRIX - Forceware v181.22)
  • ASUS Radeon HD 4890 (EAH4890 TOP - Catalyst 9.4)
  • ASUS GeForce GTX 285 (ENGTX285 TOP - Forceware v181.22)

Support Equipment

Product Series

MSI Radeon HD4830 (R4830 T2D512)

ASUS Radeon HD4850 (EAH4850 TOP)

ASUS GeForce GTX 260 (ENGTX260 MATRIX)

Radeon HD 4890 (EAH4890 TOP)

ASUS GeForce GTX 285 (ENGTX285 TOP)

Stream Processors

640

800

216

800

240

Core Clock (MHz)

585

680

576

900

670

Shader Clock (MHz)

N/A

N/A

1242

N/A

1550

Memory Clock (MHz)

900

1050

999

975

1300

Memory Amount

512MB - GDDR3

512MB - GDDR3

896MB - GDDR3

1024MB - DDR5

1024MB - GDDR3

Memory Interface

256-bit

256-bit

448-bit

256-bit

512-bit



 

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