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Written by Bruce Normann - Edited by Olin Coles   
Thursday, 14 May 2009
Table of Contents: Page Index
ASUS ENGTX260 Matrix GeForce GTX 260 Video Card
ENGTX260 Matrix Features
ENGTX260 Matrix Specifications
Closer Look: ENGTX260 Matrix
ENGTX260 Matrix Detailed Features
Video Card Testing Methodology
3DMark06 Benchmarks
Crysis Benchmark Results
Devil May Cry 4 Benchmark
Far Cry 2 Benchmarks
World in Conflict Benchmarks
ENGTX260 Matrix Temperature
VGA Power Consumption
GTX260 Final Thoughts
ENGTX260 Matrix Conclusion

World in Conflict Benchmark Results

The latest version of Massive's proprietary Masstech engine utilizes DX10 technology and features advanced lighting and physics effects, and allows for a full 360 degree range of camera control. Massive's MassTech engine scales down to accommodate a wide range of PC specifications, if you've played a modern PC game within the last two years, you'll be able to play World in Conflict.

World in Conflict's FPS-like control scheme and 360-degree camera make its action-strategy game play accessible to strategy fans and fans of other genres... if you love strategy, you'll love World in Conflict. If you've never played strategy, World in Conflict is the strategy game to try.

Based on the test results charted below it's clear that WiC doesn't place a limit on the maximum frame rate (to prevent a waste of power) which is good for full-spectrum benchmarks like ours, but bad for electricity bills. The average frame rate is shown for each resolution in the chart below. World in Conflict just begins to place demands on the graphics processor at the 1920x1280 resolution, so we'll jump ahead for our concensus.

ASUS_GTX260_Matrix_World_in_Conflict.jpg

The GTX260, with its 216 shader processors shows its muscle in the World In Conflict benchmark. Only the GTX 285 beats it. It's at rough parity with the ATI HD4890 at 1680x1050 resolution, but runs past it at 1920x1200.

Product Series

MSI Radeon HD4830 (R4830 T2D512)

ASUS Radeon HD4850 (EAH4850 TOP)

ASUS GeForce GTX 260 (ENGTX260 MATRIX)

Radeon HD 4890 (EAH4890 TOP)

ASUS GeForce GTX 285 (ENGTX285 TOP)

Stream Processors

640

800

216

800

240

Core Clock (MHz)

585

680

576

900

670

Shader Clock (MHz)

N/A

N/A

1242

N/A

1550

Memory Clock (MHz)

900

1050

999

975

1300

Memory Amount

512MB - GDDR3

512MB - GDDR3

896MB - GDDR3

1024MB - DDR5

1024MB - GDDR3

Memory Interface

256-bit

256-bit

448-bit

256-bit

512-bit



 

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