|Rosewill Gaming Keyboard RK-8100|
|Reviews - Featured Reviews: Input Devices|
|Written by Steven Hill - Edited by Olin Coles|
|Thursday, 20 December 2012|
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Testing & Results
There isn't any standard test you can administer to a keyboard. The best you can do is use the keyboard for all keyboard-related tasks and see if it lives up to your expectations and needs. Peripherals also often come down to a matter of taste. One gamer might prefer a specific feel to each keystroke, while another wants a different one. My methodology is therefore quite basic: I used the Rosewill Gaming Keyboard in my everyday keyboarding tasks to see how it performed.
Unless you plan on switching between keyboards for tasks, the number one thing you'll be dong with the Rosewill Gaming Keyboard is typing. Whether that's IMing, emailing, writing an essay or responding to a forum post on your clan's message board. I personally do a ton of word processing in Microsoft Word. I've probably put tens of thousands of words through Word in the past few weeks using this keyboard. How does it stand up? The best word is: acceptable. The noisiness can be a factor. However, to some that adds to the ambience.
The keys on the board aren't really stepped in a way that a normal office keyboard tends to be, which can change the way you move your fingers. I often found myself accidentally pressing the key directly above the one I wanted simultaneously, entering two characters instead of one. The left shift key, so necessary in capitalizing, feels as though it takes too much force to trigger, giving me lots of lowercase characters that should be uppercase. If you choose to leave the rubberized keys in, I found that my fingertips often caught on them. Switching to the normal plastic keys alleviates this problem, however. As mentioned earlier, many people will probably be tripped up for the first while by the small backspace key. The only solution to this one is to get used to it. The irregular shape of the board may also interfere with normal hand placement, depending on how you like to position your wrists.
The RIKB-11003 is a passable typing keyboard, but wouldn't be my ideal one.
However, it is called a gaming keyboard. One of the keyboard's main physical features, the rubberized WASD and arrow keys, really shines in this respect. Call of Duty: Black Ops II well requires a great deal of precision and control of movement. While sprinting through corridors or across open sections, the keyboard responded nicely to my presses. My fingertips never slipped from the keys, even when the going got intense. The texture of the keys also keeps you from accidentally shifting your fingers over, accidentally trying to press RFDG or something instead.
The macros were easy to set up. All you have to do is remember which keys do what in the game. Unlike an MMO, where massive, complicated macros might be necessary, Black Ops II only required a few. You could, for instance, set it so that a touch of a single key would make you dive through the air, landing in a prone position (this tactic can win you a firefight, since oftentimes your opponent expects to shoot at a standing or crouching target). You could also set up macros to through multiple grenade types. Literally any task that requires multiple keystrokes or button presses can be mapped to a single key on the Rosewill Gaming Keyboard.
Since each row of keys only rises slightly above the previous, your fingers don't get snagged. A normal keyboard might cost you a reload as you try desperately to mash R, but instead just hit the edge of the key. Your fingertip just slides right over the keys on this board, allowing smooth transitions.
The anti-ghosting technology is another boon for gamers. I've had some keyboard that wouldn't, for instance, allow me to press both shift and space at the same time (thereby precluding sprinting jumps, a necessity in many modern shooters). You have the ability to press up to 18 keys at the same time with the RIKB-11003, so all your commands are sure to go through.