|ROCCAT KONE XTD Gaming Mouse|
|Reviews - Featured Reviews: Input Devices|
|Written by Steven Iglesias-Hearst|
|Tuesday, 20 November 2012|
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Testing & Results
Testing an input device is simple, all one needs to do is use it, unfortunately there are no quantitative benchmarks to run, no numbers to compare, and no software used that can test the quality of the hardware. Testing an input device like the Roccat KONE XTD Max Customization Gaming Mouse is going to be based around personal opinion and preference. In this section I will present my unbiased opinion with regards to the use and operation of the Roccat KONE XTD and report back any improvement benefiting directly by its use in various games and programs listed below. Your mileage may vary slightly and as such this should be taken as a guide only.
Using the Roccat KONE XTD on its highest sensitivity (8200 DPI) for the first time was like starting all over again, the cursor just ran away from me as I fumbled around trying to find it on the screen. Suffice to say there is a definite adjustment period for getting used to this sensitivity, and I think that it will only really serve as an added edge in professional /competitive gaming where every little advantage will count. I think that the KONE XTD was just about the right weight to suit my preference without adding any of the weights. After adding the weights I found it too heavy and it was a bit of a pain to remove the weights as they were such a tight fit so I decided to use the KONE XTD without them.
In the button configurations there is a function called EasyAim, what this does is allows you to assign a different DPI setting to a mouse button that is only active while you hold the selected button down. In my case I used my lowest setting of 800dpi assigned to the EasyAim button, this is really effective for sniping and also really useful for precise movements during image editing in Photoshop.
As games these days get more complex and require more keys assigned to important tasks, along with having external programs such as teamspeak etc. running, it is essential to have many commands at your finger tips. It is hard to give a mouse more buttons while at the same time keeping it easy to use but I think ROCCAT may have cracked it with their EasyShift[+] feature. What EasyShift[+] does is it allows you to assign two commands to a single key, with the EasyShift[+] key acting as the modifier.
This feature is expanded further with ROCCAT Talk, a communication protocol between compatible ROCCAT devices. Using ROCCAT Talk allows you to assign the EasyShift[+] and EasyAim keys to either device, the benefit inherent here is that you will have more control of the mouse and/or keyboard in many different situations. The limit is your imagination, pressing the side buttons of a mouse in the heat of action to modify a function isn't the easiest thing to do but controlling two peripherals has become second nature to us now. The benefit also works the other way round. While holding the EasyShift[+] button of the mouse you can change certain keys on your compatible keyboard to perform another task without contorting your fingers. The 4D mouse wheel is another great feature and uses no extra room whatsoever, it takes a little getting used to but is a great addition that should become a standard.